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Rss Bot

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Everything posted by Rss Bot

  1. The creative director of SFB Games tells us about developing the studio’s style from Adobe Flash games The Mermaid Mask. View the full article
  2. GUT Asia's managing director discusses industry survival, Schrödinger's Client and getting comfortable with failure. View the full article
  3. A horror game's key art was undone by some careless lettering View the full article
  4. We asked artists what key realisations helped them expand their creative potential. View the full article
  5. Both the Kobra S1 and Photon P1 are heavily reduced for a few days only. View the full article
  6. Remedy's paranatural sequel is ambitious and visually unique, though it still shares its predecessor's problems in different ways. View the full article
  7. Why Flow Studio's Nikola Todorovic thinks AI will trigger Hollywood's next great disruption. View the full article
  8. The 'neo-giallo' survival horror's conclusion of its trilogy is powered by Unreal Engine 5. View the full article
  9. Maritime heritage, Irish script and hidden symbolism combine in the new branding for Galway. View the full article
  10. Diana Colella, EVP, Media & Entertainment at Autodesk, believes AI should free up time to be creative, not just produce more content. View the full article
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