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Dr. Sébastien Deguy will be doing a keynote talk at Vertex, our event for the CG community. Get tickets now! We all know the name of Substance by now, right? This suite of texturing tools has reinvigorated the games industry and is used by the biggest game studios, but that doesn’t stop indies from giving Allegorithmic’s software a try. Allegorithmic’s MAT Contest, which was launched for the first time in 2017, was a first for the company, and a huge success to boot, too. “We received 1,200 entries which might be one of the biggest contests in the digital art world and in the 3D media and entertainment world,” says its CEO, Dr. Sébastien Deguy. There was a real diversity in entries, from seasoned game artists to students and new texture painters. “The winner used Substance Painter for the first time, and it shows that it’s a tool that’s easy to pick up!” One version for all Another part of the attraction to the tools is the payment model, where everybody gets the same set of tools – no light version, no non-commercial version, no restrictions. “When we think about our users, we think of the big guys and the small guys,” says Deguy. “We don’t have light versions, it’s the same product. We don’t like light versions, light versions is like treating people as light people!” Key to Deguy’s core business principles at Allegorithmic has been the idea of fairness that stems from his father, who owned his own plumbing business. “I look back at it and I think it’s one of the most important things when you want to do business in a proper way. When you’re fair, people get back to you again and work again with you. My favourite expression is that ‘life is not a zero-sum game’.” Numberless version releases It’s not a surprise, then, that generosity is also a core value for Deguy, as he admits that in the past Allegorithmic may have given ‘too much’ – making some of the product releases unfair on the development process. One of the reasons that Substance Painter and Substance Designer became numberless in Summer 2017 cycles back to this idea. “It’s an unnatural and fake structure – the big releases. It’s like, should we withhold and wait for this feature to go in a big version? We wanted something that is fair and modular to our users and that is fair and manageable to us too.” The future In five years time, however, Substance may change completely. “We’re having fun,” says Deguy. “Growing this fast is challenging. But what we really like is making products. I’d like to see a more complete portfolio, to do asset creation, what we can do for the left side of the pipeline, like parametrisation, and more hybrid ways of producing content – mixing textures, surfaces and meshes maybe, but also rendering and visualisation, we’d like to improve on that, too. And being more present in films and architectural work – seeing Substance in as many places as possible!” Don’t miss out on Sebastien's talk at Vertex! Book your ticket now at vertexconf.com. There are still some amazing workshops we’ve yet to announce so keep an eye on our website, where you can also find out more about the other amazing speakers, workshops, recruitment fair, networking event, expo and more. This interview has been edited from its original version in issue 110 of 3D Artist, the magazine offering practical inspiration for 3D enthusiasts and professionals. Subscribe to 3D Artist here. Read more: Press Start on your game art skills at Vertex 7 reasons you can't miss Vertex The best 3D modelling software 2018 View the full article
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Move over Facebook, Twitter and Instagram, there's a hot new social media platform on the block and it's called Vero. The platform, which is currently topping the App Store, is being picked up by creatives from all sorts of industries who are looking to ditch other social media sites that have become cluttered with ads. Is it time for designers to leave Twitter? According to Vero, what sets it apart from its rivals is that there are no ads and no algorithms. Vero is being presented as the next logical step for people who want to connect and share online. However usability issues, such as an inability for users to delete their accounts immediately, have already dogged the platform's image. Every platform goes through teething troubles, though, so could Vero be the go-to social media site of the future? If the current influx of designers and artists are anything to go by, the answer's yes. To help you get acquainted with the platform, we've rounded up 10 designers and artists who have already made the move to Vero. (Vero is currently experiencing high demand, so for now we've linked to their portfolio websites. We'll update this article with Vero handles as soon as we can.) 01. Tom Muller Tom Muller has a diverse range of design talents under his belt Tom Muller is a creative director who splits his time between running his own design practice, helloMuller, and working as the creative director at Possible. Specialising in creative direction, graphic design, branding design and more, Muller will be one to follow on Vero for choice insights on a broad range of design principles. 02. Thom Simpson Thom Simpson's illustrations are an intricate marvel It's easy to lose hours looking at the detailed wonders that are Thom Simpson's illustrations. By following the talented artist on Vero you'll be able to do exactly that, and you won't be distracted by ads. 03. Siggi Eggertsson 6 followers... for now Siggi Eggertsson's beautiful creations pack all the charm of pixel art, but with their rounded elements they're a bit easier on the eyes. Be sure to follow him for visual treats straight into your timeline (or whatever the Vero version is.) 04. James Boast James Boast has created illustrations for the New York Times, Volvo, Easy Jet and many more What could be nicer than logging into a social media platform and seeing the delightful artwork of freelance illustrator James Boast? It beats endless holiday snaps in our books. 05. Ben the Illustrator You might remember Ben the Illustrator from his Illustrator's survey If you're an illustrator knocking about online, chances are you have heard of Ben the Illustrator thanks to his annual illustrator's survey. To keep up to date with all of his latest works and thoughts, why not give him a follow on Vero? 06. Velvet Spectrum Velvet Spectrum is sure to take off on Vero The Los Angeles-based creative studio of Australian graphic artist Luke Choice already has a strong following on other social media platforms, so be sure to get in on the ground floor as he sets up shop on Vero. Expect posts that explore his portfolio of surreal and unexpected art. 07. James Jean James Jean designed the poster for The Shape of Water Artist James Jean already has over 60,000 followers on Twitter, but in comparison his Vero profile is looking a little lonely. Why not join him on the new site and give him a larger audience for his stunning work? 08. Thomas Fenton Thomas Fenton's posts are sure to inspire 3D artists There are a lot of traditional and digital illustrators on this list, so to shake up your tastes we recommend following 3D artist Thomas Fenton. And thanks to Vero's lack of data mining algorithms, you won't get spammed by Vero with recommendations for pretenders to his throne. 09. Bobby Chiu Learn something new with Bobby Chiu (heh, that rhymes) On Twitter Bobby Chiu describes himself as an artist/teacher/creator, but now he can add Vero user to that list. With work for clients including Disney, Warner Bros and Star Wars, you're sure to pick up useful industry insights by giving him a follow. 10. TNMZ Design Posters and lettering are the order of the day for TNMZ Design Type fans are in for a treat with TNMZ Design. Set up by 21 year-old self taught graphic designer known as Hendry, TNMZ specialises in logo design, poster design, and professional hand lettering. If those are your bag, give TNMZ Design a follow on Vero and prepare to be bombarded by design goodness. Related articles: 10 social media tricks you didn't know about 5 golden rules for social media strategy How to make social media work for you View the full article
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ImagineFX 159 issue resources
Rss Bot posted a topic in Ειδήσεις από τον χώρο του Design και Hosting
Workshops Create a mixed-media portrait Download video Watch video on YouTube Capture the feel of The Road Download video Watch video on YouTube Download custom brushes Next-level lighting advice Download video Watch video on YouTube Paint a children's book character Download custom brushes Training video Download a sample clip from Epic Fantasy Painting in Oils, or watch the clip on our YouTube channel. View the full article -
Designed to reward the very best branding in any given market sector, the Brand Impact Awards is an international prize scheme from the makers of Computer Arts and Creative Bloq – and 2018 entries are open now. Submit your best branding now Final deadline for entries is 5:30pm on 1 June 2018, but if you have a branding project ready to go, you can get a special early-bird rate until 18 March. Who enters the BIAs? Now in its fifth year, the rich heritage of past BIA winners includes the cream of the global branding industry. Previous best-of-show winners include The Partners (now Superunion) in 2017, Johnson Banks in 2016 and 2015, and Rose in 2014. 2017's Best of Show: London Symphony Orchestra, by The Partners (now Superunion) But work is judged anonymously on its own merits, and there are studios of all shapes and sizes in the mix – so it's all to play for. The most important thing is that you've created a stellar piece of branding work. What makes the BIAs different? The Brand Impact Awards are entirely dedicated to branding, in all its forms. The world-class judging panel is looking for: A great, original idea that's appropriate for the client Beautiful, consistent and coherent execution of that idea Branding that stands head and shoulders above its market sector The BIAs differ from other major awards schemes on three main counts: ENTRIES ARE PUT IN CONTEXT. Projects are judged by market sector, so your work is put in the context for which it was designed. ALL BRANDING IS CONSIDERED. As well as branding from the ground up, we also accept campaigns that extend or enhance existing brands. CONSISTENCY IS REWARDED. Judges will be looking for consistent quality of idea and execution across two or more brand touchpoints. Submit your best branding now For more information about the BIAs and how to enter, visit the Brand Impact Awards website. Also read: The designer's guide to using colour in branding 21 outstanding uses of colour in branding 25 logo design tips from the experts View the full article
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It’s been a turbulent time for Cape Town. The city started 2018 in the grip of one of the world's most dramatic urban water crises. Three consecutive years of drought mean that in the next few months Cape Town’s taps could run dry. In an effort to delay Day Zero – the day the water runs out – the city has resorted to extreme measures. Inhabitants have a daily consumption limit of 50 litres: that’s one toilet flush (6 litres), a two-minute shower (20 litres), drinking and cooking water (10 litres) and very little else. Meanwhile, new South African president Cyril Ramaphosa – a leader who many believe can restore hope after the scandal-plagued Jacob Zuma years – took office in February. It was to this social and political backdrop that the 20th annual Design Indaba opened its doors. Long an advocate of creating change through action, this year’s conference took on a new urgency: we need to translate thought, to word, to action – and we need to do it quickly. Sunu Gonera on stage in Cape Town at Design Indaba 2018 Afrofuturist film director Sunu Gonera captured the mood immediately in his opening talk, as he urged the Indaba audience to find their voice. “Life is so fleeting,” he pointed out. “What’s your voice? What do you want to do?” Over the following days, each of the speakers illustrated how they’ve used their creative voices to initiate change. Here are five ways they successfully took their ideas from thought to action… 01. Look to nature is a biodegradable yarn made from kelp One area where serious change is finally in reach is biomaterials. Fashion design graduate and Indaba speaker Aleksandra Gosiewski, who’s a co-founder of New York-based biomaterials research group AlgiKnit, entered the field after becoming disillusioned by the linear economy of fashion. AlgiKnit’s goal, as we reported earlier, is to keep fashion products out of landfill and reduce microplastic pollution – and the team has created a sustainable alternative to man-made textiles like polyester, in the form of a rapidly renewing biodegradable yarn made from kelp. They’ve not only made clothing from the bioyarn: they’ve also created a sneaker that rapidly degrades after the product has finished its useful lifetime. “When it’s worn out, or you don’t want it, it can be broken down by microorganism and the nutrients reclaimed to feed the next generation of product,” Gosiewski told the audience. 300 million tonnes of plastic are being wasted annually. This is a good time to ask: can we create man-made objects that are natural; and natural objects that are man-made? Neri Oxmanm, architect and designer Architect, designer and professor at MIT Media Lab Neri Oxman also spoke about the importance of biomaterials. Her goal is to augment the relationship between built, natural and biological environments, using design principles inspired and engineered by nature, and implementing them in the invention of new design technologies. “Nature doesn’t assemble. It grows,” she pointed out during her talk. “We’re at a point in time where there’s a clash between the world of culture and the world of nature. It’s a slow process, but they’re colliding.” “300 million tonnes of plastic are being wasted annually,” she continued. “This is a good time to ask: can we create man-made objects that are natural; and natural objects that are man-made?” 02. Don’t always disrupt Disruption might be a trendy term - but sometimes it’s more effective to create change by bending existing ideas with gentleness and time, as specialist ophthalmologist William Mapham pointed out. He developed the Vula app after experiencing first-hand the difficulties faced by rural health workers when they need specialist advice. Vula is a secure medical chat and referral application that connects doctors to specialists, enabling health workers – particularly those in remote rural areas – to provide patients with quick and efficient specialist care. Since launching in 2014, 25 per cent of all cases, across all specialties, are now managed at a primary level in rural settings. Current response times are under 15 minutes, and there’s a self-learning aspect for rural health workers, too. 03. Constant iteration The is made up of 40 Kio tablets and a , with wireless tablet charging to reduce breakage, and a tough, water-resistant, lockable case It’s all very well having an idea, but how do you translate it into action? One clear piece of advice to come out of Design Indaba was the need for constant iteration. It isn’t about creating finished products: it’s about continually creating working prototypes, testing them as soon as possible and feeding the results back into the next version. BRCK UX design director Mark Kamau illustrated the concept during his talk. BRCK is an innovative technology company focused on connecting all of Africa to the internet. As he explained, there are currently three billion people in the world who are offline – with 800 million based in Africa alone. One of the company’s products, the Kio Kit, is a hardy solution that turns any classroom into a digital classroom in minutes. During the testing phase, Kamau’s job was to go to remote schools – often without electricity or a Wifi connection – and work with young children to continually improve the tablets. Afro-centric UX designer Mark Kamau speaking at Design Indaba Kamau said that the inspiration for the Kio Kit was to level the playing field for children in rural areas who have no access to computer labs at school, but still have to compete in national exams with better-equipped schools in urban areas. “When you’re solving problems that don’t fundamentally affect human life, you’re scratching at flees. But [in Africa] people are grappling with lion-sized problems,” he told the audience. “We’re going to deploy and deploy and deploy until all three billion people are connected.” "Isn’t it amazing that you can have this great idea, and turn scrap into gold in a day." Tom Dixon, product designer For other speakers, the concept of iteration took the form of trial and error. London-based product designer Tom Dixon, for example, talked about the importance of practicing: “The shape [of my products] is defined by a series of failures and a series of tests,” he said. “Isn’t it amazing that you can have this great idea, and turn scrap into gold in a day.” 04. Learn from making hollowed out the inside of a grain silo building on Cape Town’s V&A Waterfront to create South Africa’s biggest art museum, the Zeitz MOCAA Heavyweight designer Thomas Heatherwick highlighted the virtue of not always taking the easy route when it comes to bringing your ideas to life. He set himself the challenge of thinking by making after realising that some buildings seem sterile because there isn’t always a “culture of making” in architecture. “We make [the idea] because we’ll learn more from making it,” he explained. “And if you take a harder route,” he added, “it’s more likely to happen, sometimes, because people think it’s funny or interesting.” 05. Sketch it out Talented kinetic set designer Es Devlin closing the three-day Design Indaba conference Inspiring set designer Es Devlin reinforced the central message of this year’s Design Indaba – moving thought into word into action – with a stunning illustration of what can be achieved if you have big ideas in any field. She specialises in translating voices into visual manifestations, whether that’s through putting “the face in the centre”, as with her large-scale kinetic set constructions for Beyonce or Adele, or by translating purpose through objects, such as the giant animatronic man she designed for Take That's 2011 Progress Tour. Image: . "You can’t make a giant man unless it fits on a truck that can go under the lowest bridge in Hamburg. These are the parameters." All the projects she talked through involved iteration – and according to Devlin, the worse her sketches get, the better the idea they express. She also talked about the importance of practice. “The rehearsal for your life is your life,” she insisted, sharing the biggest lesson she learned from playing the violin when she was younger. Devlin summed up the spirit of all the speakers – and Design Indaba itself – in her closing question. And it’s one for all creatives: “Can you translate a thought to a word to an action? And can you do that quickly, please?” Related articles: Be a better designer in 2018 Design Indaba 2018: Building outspoken landscape 8 things you didn't know about design for film View the full article
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You're reading 11 Free jQuery Notification Message Plugins for Websites, originally posted on Designmodo. If you've enjoyed this post, be sure to follow on Twitter, Facebook, Google+! On-screen notifications have countless uses. They can share updates, marketing messages, or push info to new users who sign up to a website. Notification message started with desktop OS’ but they’ve since been ported to the web with some great plugins. And I’ve curated this list of my top 11 picks for jQuery free notification […] View the full article
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While it might seem like smartphones are everywhere already, it's still a growing market. That makes it the perfect platform for developers and designers looking to get their apps in front of as many people as possible. Learn how to build your own apps with Design+Code2 iOS Design and Xcode Training, on sale for 74% off the retail price! If you have a creative mind, you’re going to love working on mobile apps. It’s a platform that rewards unique and innovative ways of doing things. To get the skills you need to take your out of the box ideas to mobile, pick up Design+Code2 iOS Design and Xcode Training. With over 44 hours of video lessons, you’ll learn everything you need to know about the languages and tools that define Apple’s iOS platform, including Swift, Xcode, Sketch and more. You can get Design+Code2 iOS Design and Xcode Training for just $39 (approx. £28). That’s 74% off the retail price. It’s a great price for a training course that could pay for itself, so grab this must-have deal today! About Creative Bloq deals This great deal comes courtesy of the Creative Bloq Deals store – a creative marketplace that's dedicated to ensuring you save money on the items that improve your design life. We all like a special offer or two, particularly with creative tools and design assets often being eye-wateringly expensive. That's why the Creative Bloq Deals store is committed to bringing you useful deals, freebies and giveaways on design assets (logos, templates, icons, fonts, vectors and more), tutorials, e-learning, inspirational items, hardware and more. Every day of the working week we feature a new offer, freebie or contest – if you miss one, you can easily find past deals posts on the Deals Staff author page or Offer tag page. Plus, you can get in touch with any feedback at: deals@creativebloq.com. Related articles: Build apps that work offline How to make an app 10 apps for endless design inspiration View the full article
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You're reading Optimize Conversions with GetSiteControl, originally posted on Designmodo. If you've enjoyed this post, be sure to follow on Twitter, Facebook, Google+! GetSiteControl is a web-based solution that can help you increase website engagement. The tool allows anyone to quickly add widgets such as subscription forms, contact forms, chat widgets, social media integration and more to their websites. Launched in 2014, the tool is based on years of experience in user interaction. Unlike other tools, built to address […] View the full article
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Still life isn’t everybody’s cup of tea – it takes a certain set of painting techniques – but for me it's always been a favourite. I like having complete control over the colours and style of the setup, the objects, drapes and the way they all work together. Flowers from the garden are a must, and in this painting the retro coffee pot and cups really set the colour and tone. I take my time to get the setup just right. I am aiming for a very relaxed painting, without lots of detail but hopefully with lots of life and energy. First, I create an underpainting using vibrant and sometimes contrasting colour. I build the painting in layers. Working at speed firstly with a large brush and then a palette knife I capture the mood with expressive marks, vibrant colour and texture. 01. Start bold A base layer can be very rough Using a decorator's brush, I start the painting with some bold colour. This is the underpainting – the first layer of paint that will provide a colourful base over which to work later on. I am not worried about drips and don’t want any detail, just lots of vibrant colour. 02. Find the composition A simple viewfinder can nail down the composition In these early stages, I am using a viewfinder – a piece of card with a window cut out to the same shape as my board. I can shut one eye and look through to see the composition. This is very helpful as I start to draw in the objects with the brush. 03. Look for shapes Don't forget to focus on negative space As I apply the vibrant colour, I am looking for shapes. Not just the shapes of the objects themselves, but the spaces between them – the negative shapes. Just a few simple marks help me to plot the composition. I am keeping it all very free and working over the whole board. 04. Cover up Build the whole board up at the same time The white of the board is nearly all covered now and the colours are rich. As the darker tones are added, the objects are becoming more obvious. I am gradually working over the whole board, trying not to concentrate on any details, just the basic shapes. The flowers are simplified blocks of colour. 05. Keep it sketchy Details can be carved out of thick paint I'm using the paint thickly now and it is still wet as I draw into it with the end of an old brush. This creates a textural surface as I pick out some sketchy detail in the coffee pot. This is still the underpainting and I’m excited to see the gorgeous colour and texture coming together. 06. Add more colour Bold colours are blocked in with a broad brush Going back in with the broad brush, I add more colour on the tabletop and among the flowers. There is a white cloth on the table in my setup, but at the moment in the painting it is green and blue. The white will be added later. Using the end of an old brush, I scratch in to the flowers. 07. Coffee break Once the underpainting's done it's time for a pause At this stage I am finishing the underpainting. I give a little more definition to the coffee pot and fruit and add some more foliage. Keeping the painting very free and sketchy, I have created a colourful textural surface and the basic elements of the composition are there. It's time for a cuppa before I switch to my palette knife. 08. Use a palette knife Pale colours are scraped on with a palette knife Using a palette knife to apply the paint, the background drape is now a soft green, with a little of the orange showing through. The cloth is now white. The palette knife with thick paint picks up the texture of the underpainting. Using it lightly, I leave some of the vibrant colours to show through. 09. Add a little detail Working with a knife keeps the composition loose With the knife I can continue to work freely without getting bogged down with too much detail. I’m still looking for the negative shapes as I paint around the objects, and the green on the table helps the coffee pot and cups stand out. I add a little detail to the objects but keep it simple. 10. Keep it clean Contrasting tones help the colours to pop The dark tones of the vase help the light and vibrant flowers to stand out. I paint the flowers with the palette knife, making sure I keep it clean. I paint directly and at speed, keeping the colours fresh and the marks clean. I use the shape of the knife to describe the shape of the petals. 11. Know when to stop Be careful not to over-work the painting It can be hard to know when a painting is finished. I remind myself of what I wanted to achieve. I wanted to capture a mood with expressive marks, vibrant colour and texture – I wasn’t aiming for detail or precision. There comes a point when to carry on working on a painting would ruin the vitality and muddy the colour. This article was originally published in issue 13 of best-selling magazine Paint & Draw, offering tips and inspiration for artists everywhere. Related articles: Sharpen your still life painting skills 4 important tips for painting a still life scene Still life photography: 30 beautiful examples View the full article
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Today sees Wacom add two exciting new drawing tablets to its successful Wacom Cintiq Pro line of graphics tools: the Wacom Cintiq Pro 24 and the Wacom Cintiq Pro 32. Designed to help digital artists take their work to the next level, the latest releases deliver a cutting-edge and easy-to-use design experience that also caters for augmented and virtual reality. First up is the Wacom Cintiq Pro Engine and Cintiq Pro Displays. With the Wacom Cintiq Pro Engine, digital artists can convert their Cintiq Pro into a powerful creative studio. This is thanks to a creative PC module available in two configurations that transform a Cintiq Pro into a Windows 10 workstation. With these modules, artists and designers can run demanding creative applications and workflows, including systems for 3D work, animation, and virtual reality projects. By simply slotting the modular Cintiq engines into the back of the Cintiq Pro 24, designers instantly get computing power without the space issues and clutter that usually come with desktop devices. “It is our mission to help professionals create with the least amount of distraction and clutter and to give them the power to tackle the new spaces of creating content for AR, VR and MR," says Faik Karaoglu, Executive Vice President of the Creative Business Unit at Wacom. "The Wacom Cintiq Pro Engine provides a beautiful, easy to use solution for creatives everywhere." Priced at £2,399.99 and £3,419.99, the two versions will be available from May 2018. Watch the Cintiq Pro Engine in action below and see how it combines with the Wacom Cintiq Pro display to create a flexible creative module. The other latest innovation from Wacom is the Cintiq Pro 24-inch pen display. This new high performance display is also built for cutting-edge creative and design applications, including augmented and virtual reality. Tailored towards creative professionals after a larger digital canvas, this display packs the power to deal with an onslaught of creative applications and programs. This includes a 4k display, 98% Adobe RGB colour accuracy and a library of a billion colours to deliver a true-to-life visual experience. An improved pen experience tops off the release thanks to the new Pro Pen 2 technology that delivers a whopping 8, 192 levels of pressure sensitivity. Artists will also be able to experience a more natural feeling pen on screen experience thanks to etched glass surfaces, a reduction in parallax through optical scrolling, plus close to zero latency. “We know that professional artists and designers are facing an increasingly vast array of computing and display demands as they embrace emerging technologies like augmented and virtual reality, and 3D, where one size doesn’t fit all,” says Karaoglu. “Everyone has their own way of working, and we are excited to offer larger sized digital canvases with flexibility that provides more pen space for those who need it to create.” With prices ranging from £1,899.99 to £2,399.99, the Cintiq Pro 24 pen display models are available in the U.S., Japan and selected European countries as of March 2018. The Pen & Touch version of Cintiq Pro 24 will be available in May 2018. For full product details on all the latest releases, visit the Wacom site. Related articles: 8 inspiring digital art portfolios and why they work The best Wacom tablet deals for February 2018 Review: Wacom MobileStudio Pro View the full article
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In a move that has baffled and annoyed artists, #1 New York Times bestselling author Terry Goodkind took to Facebook recently to insult the cover art of his latest book, Shroud of Eternity (above). Is it time for designers to leave Twitter? As well as describing the illustration by Bastien Lecouffe-Deharme as 'laughably bad' in a candid Facebook post, Goodkind invited his followers to share their opinions of the artwork by voting in a poll. Entrants could choose between 'laughably bad' or 'excellent', with a signed copies of the book up for grabs. It's a puzzling and unprofessional move that has provoked a huge backlash on Facebook and beyond. Fellow illustrators have come to the defence of Lecouffe-Deharme, with many pointing out that the artist would have been working to a brief so the problem really lies with the publisher. Goodkind's post did numbers. Bad numbers Speaking on the Facebook post's comments section, which has become particularly heated over the weekend, Lecouffe-Deharme said: “It was nice working with you Terry. What you are doing is totally disrespectful. As if I didn’t create those covers accorded to exactly what I was told to do. In my entire career I have never seen an author behaving like that.” As is the case with online missteps, we're now going through the motions of public apologies and an explanation of what the original statement really meant. In a follow-up status Goodkind clarified his attack by saying: "The contest and poll below, is poking fun at my own book. The artist is obviously an exceptionally talented creative. The problem is with the publisher. I created the poll as a way to poke fun at the cover art, because it is a poor representation of characters within the book." He goes on to add "In no way do I feel the quality of the art is rendered poorly. For any misunderstanding, I apologize to the artist, his friends, and of course my own community here." Whether or not you buy this explanation probably depends on how you feel about Goodkind's decision to leave the original post and poll live on his Facebook page. In his defence, Goodkind says that he needs to follow-through with his promise of awarding signed copies of the book. Related articles: How to design a contemporary book cover How to design the perfect book cover How to design a book cover in InDesign View the full article
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Design trends are in constant flux, and can be as influenced by social, political and environmental factors as they are by the rest of the creative world. Thanks to exclusive research from Getty Images and iStock by Getty Images, we can bring you three particularly fascinating visual trends that are very much of-the-moment this year, complete with reference boards packed with inspirational images These trends are based on detailed analysis of over a billion searches and 400 million imagery downloads on the Getty Images website, as well as careful study of advertising trends and pop culture shifts by the experts at Getty. Read on to discover the three visual trends you should know about in 2018... Conceptual Realism A combination of evolving long-term visual trends, new technology, and the public's current scepticism to take things at face value has spawned a new visual expression: Conceptual Realism. Given the widespread desire for authenticity, consumers increasingly want imagery that's grounded in something real and accessible. Aspirational, polished luxury no longer resonates: consumers want honest imperfections and DIY aesthetics. As a result, imagery that looks 'real' rather than fantastical is gaining traction, even if the idea behind it is surreal and conceptual. People are de-personalised and become props, rather than emotional characters in their own right. It's a fascinating visual interplay between authentic storytelling and artistic expression, that feels non-contrived while maintaining a sense of playfulness. Second Renaissance Design trends often move in cycles, and major art movements from the past can still have a strong influence on the creative practice of the future. This desire to repurpose and re-appropriate art history is the driving factor behind Getty's second visual trend, entitled Second Renaissance. At the core of this trend are quiet, contemplative images informed by art history, which celebrate creative craftsmanship in an age where entry-level photography is more accessible than ever before. By knowingly referencing the aesthetic of well-respected historical artworks, photographers find gravitas and credibility, while challenging stereotypes and reclaiming ownership of well-trodden stories, re-picturing icons in a more diverse, multicultural and modern context. Masculinity Undone In the aftermath of the Weinstein scandal and ensuing #MeToo campaign, conversations about 'toxic masculinity' have dominated the press - and creatives are exploring new visual directions to challenge long-established male stereotypes. In the Masculinity Undone trend, imagery explores less prescriptive, more open visions of masculinity in an attempt to put a fresh twist on what it means to be male in 2018. In a major step forward, the UK's Advertising Standards Authority has banned ads that perpetuate gender stereotypes, including men "trying and failing" to conduct "simple parental or household tasks." Part of the driving factor behind Masculinity Undone is a desire for a more complex, gentle and emotionally nuanced portrayal. Creatives have an opportunity to discard dull and destructive male stereotypes - such as 'tough guy', 'rebel', 'buffoon', 'hero' and 'athlete' - in favour of authentic, empathetic storytelling, making room for vulnerability and diversity. These images portray the softer, more sensitive and emotional side of men, manifested in various ways - a single dad caring for his baby; a tender embrace between same-sex partners; or a man exploring his feminine side. You can explore images from each of the trends, Conceptual Realism, Second Renaissance and Masculinity Undone, or start your own search at iStockphoto.com. Plus, for a limited time, new customers can save 12% on any product with code 12CBLOQNEW. View the full article
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Many creatives who go freelance want to build a business that affords them the freedom to choose who they work with and how much they charge. But a recurring topic of conversation with freelancers revolves around the anxiety they have about asking clients for more money. Figuring out how much to charge can be stressful. On the one hand, approaching clients and asking for more money than they’re used to paying can sour much-needed relationships. On the other hand, if you never increase what you charge, the real value of your income will decrease over time, your income won’t reflect your experience, and, you’ll make less money than you should for your time and skills. Although it can be stomach-churning, raising prices is simply part of the freelance life. You have to get used to asking for what you’re worth. Here are some tips to help you work out how to raise your prices. Don't go overboard If your aim is to keep current clients, it doesn’t make sense to increase your prices by a large amount all at once. If you haven’t raised prices for five years, you might feel justified in putting up your rates by 200%, but most of your clients won’t feel the same way. Presumably, your clients trust you and feel that your services are valuable. Switching to another freelancer is likely to cost them time and money. They’re incentivised to stay with you, and gradual year-over-year increases won’t change that. But if you increase prices too rapidly, their reluctance to find someone new might be overcome by the increased cost. So, freelancer creatives should increase prices gradually – with small price increases every year. You're not obliged to be consistent You don’t have to charge all clients the same hourly rate. If you think a crucial client will bridle at a price increase, you might consider keeping your prices the same for them, and increasing what you charge new clients. Over time, your client roster will change as you gain new clients and lose old clients, and eventually the pricing will be consistent. Whether this is a reasonable approach depends on the exact jobs that you do, of course. If a large proportion of your income depends on a single client, you’re in a poor negotiating position for more than just the cost of your services. In this position, the best approach is to diversify your client roster so you aren’t so dependent on the goodwill of one client. Sometimes, losing clients isn't so bad There are two circumstances in which losing clients is a good thing: If you’re in this fortunate position, raising prices will force your least valuable clients to look elsewhere, leaving you with high-value clients who don’t mind paying extra, and opening up space to take on more high-value clients. If your aim is to drop low-value clients, strategically increasing prices can help your business to move upmarket. Most importantly, you should understand that your services are valuable: don’t be afraid to ask for the money you deserve. Related articles: How to manage your freelance cashflow 8 tools to help you work remotely as a freelancer 4 ways to cash in as a freelancer View the full article
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It's easier than ever to implement beautiful typography online, but it's still helpful to have a few pointers along the way to prevent yourself from unleashing an ugly user experience packed with clashing retro fonts in random point sizes. So make sure you bookmark this selection of essential web type resources, covering everything from the fundamentals of typography through to advanced techniques. They'll help you create amazing websites without any typographic fails. 01. Glossary of typographic terms Get your type terminology right here FontShop has assembled tons of concise definitions (and visuals) for every typographic term that you can imagine. When you're confused by an option in the Typography panel, here's where to find your answer. 02. Unicode character table (with HTML) Need a unicode value? Find it here When you're searching for any character's unicode value – or its corresponding HTML entity – this is your one-stop shop. Inserting these special characters via CSS content is also possible; see number 10 in this list. 03. Caring about OpenType features This article explains how to unleash all those fancy font features Looking to implement these fancy font features on your website? This article covers exactly how to use the various CSS properties that enable the features, and details when to use them appropriately. These are an easy progressive enhancement for any website, and browser support has become quite good. 04. Professional Web Typography Here's a great and comprehensive guide to web type This free online book (although you should donate if you find it useful) by Donny Truong covers the fundamentals of web typography, starting with a brief history of type on the web and moving on to the use of web fonts, creating headings, animating type and much more. 05. Glossary of typographic terms Found a term you don't understand? Look here Typography is full of specific and confusing terms. In this article, we've pulled together a glossary of words and phrases you might come across, and explained what each one means. Do you know your descender from your diacritic? No? Look here. 06. Typoguide 8 big typographic issues are tackled in this useful one-pager A great bite-size guide to a number of typographic issue, Benedikt Lehnert's Typoguide is a fab one-page resource covering subjects such as font size and line height, apostrophes, quotes and dashes, and the age-old question of whether it's a font or a typeface. 07. Fontology Fonts.com's Fontology is a deep well of typographic knowledge It's all too easy to fall down the Fontology rabbit hole; it's an in-depth typographic curriculum from Fonts.com that's divided into four levels, each with three or more modules consisting of several sections, covering a wealth of typographic information and guidance. Read more: 63 best free fonts for designers 5 typography trends for 2018 9 responsive typography tips View the full article
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Before starting your drawing it's important to decide what type of movement you want to capture. Try to keep it simple and dynamic, rather than having a composition with lots of different angles and directions, which can be busy on the eye. Once you've decided on the main movement for your composition you can then start figuring out how to draw this movement. You can then flesh out the illustration and add smaller, more local areas of movement if it adds to and supports the main movement. I prefer to keep the angles and direction of movement to a minimum, which means I can then exaggerate it to make the image as dynamic as possible. How to draw a knockout action scene It's also important to not only think about the movement of the character or object, but also how that movement might affect the surroundings. This will help your image to feel more 'real'. 01. Sketch ideas Your initial sketch needs to look natural but also dynamic Sketch out different ideas for angles and movements to see which one will give you the most exciting composition. You want to find a balance between a natural-looking pose, but also an exaggerated one to make it as dynamic as possible. 02. Flesh out the subject Think about how things like clothing might be affected by movment Once you've got your pose and angle of movement, flesh out your character or object. Think about how the surroundings will be affected by the movement. Here, the character's clothing needs to reflect the chosen angle of movement. 03. Create lines of movement Extend colours and details to give a sense of speed To really exaggerate the movement, I like to extend some of the colours and details to create lines of movement. This gives a real sense of speed and direction of travel, which all adds to the movement that we're trying to capture. This article was originally published in issue 155 of ImagineFX, the world's best-selling magazine for digital artists. Buy issue 155 or subscribe. Related articles: How to create manga-style hair in motion Become an award-winning illustrator: 6 top tips How to show motion in a line drawing View the full article
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When you first launch a website, it can feel like it's lost in the sea of the internet. SEOPop has the tools you need to make sure your site gets seen by the people who are looking for it. Get this powerful search engine optimisation tool on sale now for 93% off the retail price! The top three results on Google get 60% of all search engine traffic. That's why it's so vital to push your website to the top of the page. Luckily, SEOPop can make that happen. This powerful tool analyses your website and produces an SEO report card that grades the site based on a number of factors that Google looks at. SEOPop automates the process of optimising your site so you can quickly give it the tweaks it needs to appear right at the top in all relevant search results. A lifetime subscription to SEOPop usually retails for $149.99, but you can get it on sale for 93% off the retail price. That means you'll pay just $9.99 (approx. £7) for this essential tool that will pay for itself with the results it provides, so grab this deal today! About Creative Bloq deals This great deal comes courtesy of the Creative Bloq Deals store – a creative marketplace that's dedicated to ensuring you save money on the items that improve your design life. We all like a special offer or two, particularly with creative tools and design assets often being eye-wateringly expensive. That's why the Creative Bloq Deals store is committed to bringing you useful deals, freebies and giveaways on design assets (logos, templates, icons, fonts, vectors and more), tutorials, e-learning, inspirational items, hardware and more. Every day of the working week we feature a new offer, freebie or contest – if you miss one, you can easily find past deals posts on the Deals Staff author page or Offer tag page. Plus, you can get in touch with any feedback at:deals@creativebloq.com. Related articles: 5 top tools to master SEO 30 best SEO tools 7 essential SEO tips for developers View the full article
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So you've just graduated and you're out looking for that first design job; how do you shift the odds in your favour? There are more graduates out there than vacancies, so a killer design portfolio isn't always enough. You need to do everything you can to make prospective employers take notice of you and, more importantly, want to have you around. Follow these tips for getting that all-important foot in the door, then read on for advice on how you can start charting a course to that creative director role. 01. Be curious "You need to be curious to be a good designer," says Ben Jory of Jory & Co. "You should be asking loads of questions and be confident in doing that." Of course, this can be daunting. "When you're starting out and you work with people who've been doing it for years, you don't want to risk looking like an idiot. But you need to be able to ask questions without being afraid of the answer." 02. Listen up Pay attention. Don't just ask questions – make sure you listen to the answers, because there's always something to learn from the people around you. Not sure you're attentive enough? When people speak to you, try focusing on what they're saying instead of planning how to reply. 03. Show willing Always give your all, regardless of how thrilling or high-profile the work is (or isn't). "You may not be excited by the brief," says Kristen Streten of Design Culture. "Or it may be something small that needs to be done as part of a bigger picture. However, you don't know what else you might be given as a result." 04. Collaborate Be collaborative, not precious or possessive. "That's incredibly important because it's all about having a team and everyone working together," says Jory. "Two people's ideas are always going to be better than just one." Share ideas and let them belong to the whole team, he says. "Then everyone gets to take ownership and feel proud." 05. Be personable Employers don't just hire on the basis of your portfolio – they want to know that you'll be pleasant to have around in the studio and you'll be a good team player. This means taking the right things seriously. "It's important that you take our client list seriously," points out Jory, as an example. "But you shouldn't take yourself too seriously," he continues. 06. Learn basic coding If you want to progress in your role, coding could be just the ticket. It's becoming increasingly important to have some grasp of coding, such as HTML, CSS, JavaScript and jQuery. "We want all-rounders who are interested in the digital side," says Ben Jory. If your background is solely in print design, and it's between you and another candidate who has these skills, they're almost certainly going to beat you to the position. There are heaps of good quality online coding courses available to help you learn, and most of them offer some of their content for free. 07. Get confident at public speaking Did your stomach just contract when you read that? Public speaking isn't a piece of cake for everyone, but you do need to master it. It's not feasible to just never present a client pitch or speak out loud in meetings – and the truth is that, in reality, doing these things isn't half as bad as you imagine. Try making eye contact with someone at the back of the room – it makes your voice rise to the right volume. For further tips, visit this BBC article. 08. Broaden your interests In 79 Short Essays About Design, Michael Bierut points out that design is "almost always about something else". The more things that interest you, he says, the better your work. And the broader your horizons, the fresher your ideas will be. So don't immerse yourself in design and designers, and forget there's a whole world out there. This article originally appeared in Computer Arts issue 255; buy it here. Read more: 6 inspiring redesigns of design agency portfolios The art of going freelance How to become an art director View the full article
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In the past, web designers put a particular focus on showing off their skills and design portfolios by packing sites with flashy illustrations and animations that supposedly wowed their visitors. Then came a shift toward skeuomorphic design, which attempted to bring real life to the screen, with faux-realistic textures, drop-shadows and real object characteristics. That gave way to flat design, which opposed all of these 'artificial' design techniques in favour of a more simplified, classically digital aesthetic. And while this user-centric web design style has been around for many years now, is still as relevant and popular as ever. So if you're still not sure what it's all about this guide might be just what you need... What is flat design? Windows 8 was at the forefront of the flat design trend Flat design is a minimalistic design approach that emphasises usability. It features clean, open space, crisp edges, bright colours and two-dimensional illustrations. Microsoft was one of the first to apply this design style to its interface, seen by some as a backlash against the popular skeuomorphic design that Apple kicked off with its iOS interface. Instead of converting a real-life object, such as a calendar, into a tiny realistic illustration, advocates of flat design identify apps with simple, icon-like images. Rather than bringing aspects of real life to an interface, this illustrates a clear separation between technology and tactile objects. Minimalist doesn't mean boring In flat design, ornamental elements are viewed as unnecessary clutter. If an aspect serves no functional purpose, it's a distraction from user experience. This is the reason for the minimalistic nature of flat design. However, just because it lacks any flashy design doesn't mean this style is boring. Bright, contrasting colours make illustrations and buttons pop from backgrounds, easily grab attention, and guide the user's eye. The purpose of minimalistic imagery also contributes to flat design's functional character. Quick to grasp Simple images convey messages more quickly than detailed illustrations. Images like icons can indicate universal actions or purposes so that everyone can easily understand them. It's easy to see an immediate difference between a skeuomorphic and a flat design. Notice how the bigger, solid colour blocks are more attention-grabbing and the meaning of the icons can quickly be perceived. Xero's guide to cloud computing uses flat design to make its message easy to follow This cloud computing guide (above) from online accounting service Xero uses a combination of flat illustration and iconography to demonstrate different benefits of working with the cloud. The simplicity of the imagery makes it easy to understand the message, which takes away any need for excessive copy. What you can learn from it Flat design reverts back to the basics of design as a functional tool. A website is designed and judged by how well it works, as opposed to what it looks like. This raw functionality forces a site's focus to be on user experience, so websites that employ this design style successfully are likely to receive positive feedback as being user-friendly. How to do it To design an effective flat site, all design elements must be centred on this idea of simplicity. Solid, vivid colours give aspects the emphasis needed to set them apart in place of illustrative detail; sans-serif typography provides a clean, crisp supplement to illustrations; text is concise and to-the-point; UI elements like buttons and links are clear and noticeable. Everything should be designed with the same goal in mind to create a cohesive visual and functional web design. Below are some great examples of flat design... Tripfinder Colours and icons help make meaning clear with minimal copy This trip planning app design by Indonesian user interface designer Bady makes it extremely easy to book a flight based on packages and budgets. Everything is clear and understandable, and the design relies mostly on colours and icons to give meaning. The copy is concise, and the UI aspect of searching for an ideal flight is obvious. Weather app Flat design doesn't depend on bright colour This weather app UI design shows that flat design can be successful even without the use of bright colour. The crisp iconography and large typography draw attention to the most important aspects of the weather, which is what the user is looking for. When exploring flat design in your work, make sure to design every aspect with a minimalistic and user-centric perspective to ensure a unified interface. Once you've successfully done this, your users will appreciate the functional nature of your website. Related articles: Get the best free vector art for your projects What does an art director actually do? Check out this collection of top Photoshop tutorials View the full article
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Product design graduate Renata Souza has developed a child-friendly insulin kit for children with Type-1 diabetes. Showcased at Cape Town’s Design Indaba 2018, Thomy is a cheerful, portable kit for kids aged four and over. Inside the kit is an insulin pen that’s been ergonomically designed for a child's hand, and a set of playful, non-toxic temporary tattoos that help children remember where they’ve already injected insulin. According to statistics portal Statista, there were 596,000 children with diabetes worldwide in 2017, with 96,000 diagnosed that year. Thomy adds a bit of fun to the process of managing a difficult condition. The idea for Thomy came about when Souza’s six-year-old nephew Thomás was diagnosed with Type-1 diabetes. “Living with this condition involves altering daily habits, like monitoring glucose levels, injecting insulin, and supervising diet and exercise,” explains Souza. “After observing Thomás’ routine, I realised how tedious the process of injecting insulin into the body is. It’s hard for him to use a regular insulin pen because of his little hands, and it’s easy for him to forget where he last injected insulin.” Adding fun Thomy helps diabetic children have fun while managing their process. Here’s how it works: the temporary tattoos provide a visual indication of where a child has previously injected. The black ink remains on the skin, while a coloured dot is removed with an alcohol pad before each injection – ensuring that the area is disinfected. “After a couple of days, the tattoo will no longer have colour, indicating it’s time to choose another design and rotate to another injection site,” says Souza. This is important, because Souza’s research showed that the injection site must be alternated to avoid lumps of fat developing. Meanwhile, the insulin pen is designed to fit in a child’s hand, and help reduce anxiety associated with needles. It’s fun, and versatile – it can be held in different ways – and, uniquely, the release dial is covered in thermochromic plastic, so it changes colour with temperature. This helps encourage children to keep it in until the full dose has been administered. Souza knew she had achieved her goal when she received a photo of one of Thomás’ brothers – who isn't diabetic – wearing the tattoos too. “Despite the fact that early-age diabetes diagnoses are increasing, there are rarely any diabetic products designed specifically for children,” explains Souza. “Being diagnosed with diabetes forces a child to grow up. They have to learn to inject themselves, cope with a fear of needles, and add and subtract points to figure out what to eat. Not to mention they must forego candy. Thomy gives diabetic children something to look forward to when taking care of their condition.” The project, which was undertaken as part of Souza’s studies at Parsons School of Design, was a national finalist in the James Dyson Award 2017. Read more of our Design Indaba 2018 coverage. Related articles: Be a better designer in 2018 Design Indaba 2018: Building outspoken landscape 3 design projects that just changed the world View the full article
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A web designer's career is rarely predictable. From user experience to information architecture, there are new specialisms popping up all the time. If the lack of defined career path is frightening you, don't worry. There are plenty of people from all areas of the web industry willing to share their knowledge and advice to help you build your perfect web career . Here are five essential articles and books to read, whatever professional stage you're at. 01. The missing advice I needed when starting my career Paul Boag has been working on the web for over two decades. In this article, he explains the career advice that he would give to a younger version of himself if he had a time machine. This article focuses on the career advice for web design pros of all kinds, including 'don't put up with a terrible boss' and 'get better at working with others'. 02. Finding opportunities in the mistakes we make You flung yourself headlong into your career, and suddenly you’re not even sure where you’re going. In an industry with so many possibilities and choices, chances are you're going to take a wrong turn at one point or another. In this A List Apart post, Clarice Bouwer offers advice for how to turn a mistake into an opportunity, and get your career back on track. 03. Non-creepy networking Celebrated designer Jessica Hische finds networking easy, but realises that many people struggle with it. But you don't want it to be your shyness (or fear of coming across as creepy) that holds you back in your career. In this excellent blogpost, Hische offers some practical tips for how to network effectively. 04. Questions you’ll be asked at a UX design interview You've networked like a pro, you've built up a great portfolio of work, and you've landed yourself an interview for your dream job in UX. So how to ace it? In this Medium article, Nick Babich outlines the most common UX interview questions, along with some tips and tricks on how to answer them. 05. Stop procrastinating and pursue your passion Want to start your own business? This ebook by Christopher Murphy offers practical ways to identify what really drives you, so you can transform it into satisfying and meaningful work. It's published in three tiers, so you only need to pay for the section you need for your situation. This article was originally published in issue 299 of net, the world's best-selling magazine for web designers and developers. Buy it here or subscribe. Read more: The art of going freelance 8 tips to ace tech job interviews How to land your first digital job View the full article
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One of the best ways to keep your illustration skills up-to-date is through continuing education. Not too long ago, that meant attending an expensive, sometimes exclusive, art school. And while that's certainly still an option (there are even some great online art schools to consider, too), there are other ways that not only inspire and teach, but also won't break your wallet in the process. In this top 10 list for digital artists, I pull together some of my favourite sites for learning – and more importantly, keeping up with – how to draw and paint digitally. 01. Ctrl+Paint Price: From free There are plenty of free resources to enjoy on Ctrl+Paint Ctrl+Paint, which is operated by Matt Kohr, is a plain and simple online resource for digital artists. Kohr, who attended the Savannah College of Art and Design and majored in Comic Books, provides free and paid art school-style training. His free video library starts off with the 'foundation studies' of drawing and composition. Once you've got that down, you can move on to the digital tools. If you're looking for more in-depth topics, check out the CTRL+PAINT Store. 02. Paintable Price: $35/month Pick up digital painting tips in the time it takes to drink a cuppa David Belliveau, co-founder of Paintable, has been illustrating since he was a child. In 2011, he fell in love with digital drawing and painting. Since then, he's been teaching the community what he knows. Paintable offers a lot of quick, five-minute speed drawing and digital painting tip videos, but the real heart of the site is The Academy. When you join The Academy, you gain access to monthly live training, premium resources, and a supportive community. Not sure if you're ready to commit? Sign up for a 14-day trial for just $1. 03. Ram Studio Comics Price: From free Marzullo's tips can be used on any app Robert A. Marzullo, of Ram Studio Comics, is a professional storyboard and comicbook artist, and he's sharing what he knows on YouTube, Udemy, and Skillshare. Marzullo's tutorials often show how things are done in Photoshop and Clip Studio Paint, but the way in which he teaches means you can easily use whatever app you like best. You can even skip the app altogether, and go traditional. 04. CartoonSmart Price: From free Pick up illustration tips with this extensive library CartoonSmart has a huge library of free and paid content. Most of the courses are taught by Justin Dike, the founder of CartoonSmart, however, there are additional instructors as well. Primarily an Adobe shop teaching illustration and vector art, CartoonSmart has tutorials for Adobe Animate, Adobe Illustrator, and Adobe Photoshop. As an added bonus, Dike is also a developer and has a sweet collection of game design courses. If you want to find out more about Dike and CartoonSmart, you can listen to this interview. 05. Rayce Bird on Lynda.com Price: $25/month Explore rendering tips with these courses Rayce Bird is a creature creator, teacher, and season 2 winner of Face Off, a special effects competition/elimination series on SyFy. He also has six courses on Lynda.com that are well worth the price of admission. In his most recent one, Photoshop: Texturing and Shading Techniques, Rayce takes you from artboard setup to final rendering. Along the way, you'll explore colours and texture flats, value balance, and material shaders. 06. Ben Bishop on Lynda.com Price: $25/month These courses work well alone or blended together Since you're already going to sign up for Lynda.com because of Rayce, you might as well check out Ben Bishop while you're there, especially if you want to learn how to make graphic novels and comic books. Ben has six courses available, and although they're stand-alone courses, they seem to blend nicely together. For instance, you can watch Penciling a Comic Book Page first, and then head over to Photoshop: Coloring Comic Book Characters to round things out. 07. Sinix Design Price: Free The Sinix Design YouTube Channel has been up since 2006, and it's crazy knowing that I only found it recently. What I like about this channel is its variety. It has tutorials, reviews, inspirational videos, and something called Paintsploration? Well, whatever that is, it's cool, and it helps get you into the creative mindset. Of particular interest is the Self Portrait Video (above). 08. Adobe Photoshop CC Classroom in a Book Price: $35 Take an old-school approach to learning with these books Not too keen on video learning? No worries! The Adobe Photoshop CC Classroom in a Book is a great alternative. Stuffed with about 400 pages, you'll get 15 step-by-step, project-based lessons showing you how to do key things in Photoshop, like masking, working with brush presets and artboards. There's also online companion files that include everything you need to complete the projects. Plus, you get full access to the Web Edition, which includes enhanced videos and quizzes. You can also get a Classroom book for Illustrator and InDesign. 09. Fantasy Genesis Price: $22.99 Gamefication meets art in these innovative books OK! Here's the deal, I don't have this yet, but I did just order it, and I can't wait to try it out! Fantasy Genesis is a game-based idea generator. With three game variations, you'll be tossed into the dark corners of your mind, armed only with dice, word lists, and an opportunity to meld together some interesting fantasy creatures. 10. The Oatley Academy ArtCast Price: Free Plug in and unwind with this podcast When you're done watching videos, reading books, and playing games, come back here, fire up the drawing tablet, and put Chris Oatley's podcast on in the background while you create your next digital masterpiece. Chris Oatley is a former Disney Character Designer, and through his podcast and blog, he's ready to answer your questions about making a living from your imagination. Oatley's podcast offers insights and career advice for people in animation, games, illustration, comics, and children's books. Read more: : 95 pro tutorials and tips The best collage maker tools 15 observational drawing tips View the full article