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  1. You're reading Premium Web Tools & Services Recommended By Professionals, originally posted on Designmodo. If you've enjoyed this post, be sure to follow on Twitter, Facebook, Google+! There is no secret that time is the most valuable resource that we have in this life. Most people say that there is nothing that we can do. It’s not true, every web designer, developer or the average guy using a web invoice or document signing platform knows that having the right web tool or […] View the full article
  2. He is the one. pic.twitter.com/bwx5jBelNS View the full article
  3. Whatever kind of design job you have, whether it be art director or 3D artist, the time comes when you ask yourself: "Why am I working for a boss when I could sell design work I've created directly to the public?" There are loads of ways to make money from your talents, and it's simpler than ever to sell design work online. You no longer have to invest huge amounts of time and money in building your own online store: there are many existing ecommerce websites that will allow you to reach a wider market to sell your products. So whether you're looking to publish a book, create your own T-shirts, or sell a series of art prints, the following sites offer a tried and tested way to make the most of your design work and start generating an income from it... 01. Creative Market Popular site Creative Market is a brilliant place to sell your fonts, graphics, website themes, print templates and other designs onlineA favourite among designers, Creative Market is a brilliant place to sell your designs online. Whatever it is you're creating – graphics, fonts, photos, even 3D assets – get it online at Creative Market and in front of its thousands of daily visitors. There's no exclusivity lock-in, you set your own prices and take home 70 per cent of each sale. Open a Creative Market shop here. 02. Design Cuts Design Cuts was set up by designers, offering quality assetsDesign Cuts is a community website offering high quality assets to designers at affordable and discounted prices. Patterns, brushes, backgrounds, fonts, graphics and other slick assets abound. "We're very exclusive and work with only the best designers in the world, curating the highest quality marketplace around," it told us. To be featured on the site, Design Cuts says to get in touch via its Contact page. 03. Art Web Art Web offers options to sell paintings, illustrations, digital art, prints, designs and moreArt Web is an ecommerce site that specialises in selling art online to buyers around the world. A community of different artists and creatives use this online platform to network and share their work, as well as to make money from it. The service works on a no-commission basis, and there's a free plan that gives you an online gallery with up to 15 images. There's also a paid-for version that gives you more images and a professional-looking website. Sell your art with Art Web here. 04. Big Cartel Create and customise your own store on Big Cartel's websiteLaunched in 2004, Big Cartel is one of the most popular platforms for any creative looking to sell design work online. Unlike a lot of websites, it allows you to build your store and customise it to give it a unique feel as well as it adapting to your existing website. Giving you all the professional tools you need to conduct market research – such as a tracking and social networking – you're given total freedom and control over the ways in which you choose to sell and promote your work. The price plan ranges from free to $29.99 a month depending on the support and facilities you wish to use, as well as the number of products you are offering. Sign up for a Big Cartel store here. 05. This is a Limited Edition This is a Limited EditionThis is a Limited Edition, formerly Click for Art, specialises in art prints, canvas prints and limited edition products from cushions to mugs and laptop cases. It features work from over 50 artists and design studios from Europe, the US, Asia and Brazil. If you're a talented artist, this could be a great avenue to sell your designs to a commercial audience. Fill out its Artist Application to be considered. 06. Threadless Open an artist shop for free at ThreadlessOpen to the community of artists and designers globally, Threadless gives you the opportunity to submit your designs to a public vote. If you get enough votes from the community you'll get the chance to make money through the site's online production and promotion of your products. It's definitely a site to look into if you have designs hidden away, if you want exposure and great networking. Look into selling with Threadless here. 07. Society 6 Society 6 takes care of the manufacturing and logistics for youSociety 6 is another online platform for creatives to sell design work, focusing on "affordable art prints, iPhone cases and T-shirts". It's free to set up, and the products are produced made, shipped, and managed for you – leaving you with only the designing to do. With the site only taking a small percentage of what you sell back, this is a great place for designers and creatives looking to get their work featured onto a vast range of products. Find out how to sell on Society 6 here. 08. Etsy Etsy has the feel of a giant online craft fayreLaunched in 2005, Etsy is a global ecommerce website that caters for the needs of creatives looking to sell design work, focusing on handmade goods, vintage items and art and craft supplies. Essentially it's an online version of a massive craft fayre. It could also be characterised as a folksy version of eBay. The site charges 20 cents per item listed, while for every item sold Etsy collects an additional 3.5 per cent commission. Open an Etsy shop here. 09. Zazzle Sell your designs on hundreds of products with ZazzleZazzle is an online marketplace that lets you sell your designs on hundreds of products. It's free and easy to create an online store on Zazzle, and its powerful tools make it possible to sell your art on T-shirts, stamps, posters, mugs, business cards, skateboards, calendars, tote bags, hats, and more. Sell your designs with Zazzle here. 10. Redbubble You can set up your own profit margin rate on RedbubbleOn Redbubble you can set your own profit margin for all product types – avoiding any dodgy percentage cuts. It also has an array of artist groups that host challenges to inspire your creativity. It's free to join, with the site sending you your earnings every month. Find out more about selling on Redbubble here. 11. INPRNT There's a three-part process to setting up your artworks on INPRNTINPRNT is a moderated gallery with a three part submission process. First, sign up for an INPRNT account and submit three of your best pieces for review. That submission is then voted on by artists already on the site. Once the submission is approved, the new member's account is automatically upgraded to an artist account and you can upload work to your gallery for sale straight through the site. Apply for an INPRNT site here. 12. Not on the High Street This online store gets over 2 million unique users per monthNot on the High Street gets over two million unique visitors per month, which then doubles at Christmas. Its TV and outdoor ad campaigns are also seen by millions, so this is a site for getting some great exposure. It's constantly looking for small businesses that are looking to grow. So if that's you, head here to find out more about selling on Not on the High Street! 13. Design By Humans Illustrators rejoice! There's a huge marketplace of illustrated wares hereDesign By Humans is an online store offering T-shirts, phone cases, prints, mugs and more with designs from over 15,000 global designers. Describing itself as a "community" of passionate artists and customers, you upload your designs and the site handles the logistics of payments, printing items, shipping orders and so on. You can even opt for a custom storefront. Sign up for a Design By Humans store here. 14. MyFonts MyFonts is one of our go-to sources of new and exciting fonts here at CreativeBloq, and you can be featured on it! Your type designs could reach a broader (paying) audience by being featured in one of the site's bundles, as well as its collections filtered by descriptive keywords. Find out how to sell your typefaces through MyFonts here. Related articles: How to start a blog: 10 pro tips 7 tips for driving traffic to your portfolio website How to network successfully View the full article
  4. Think you know your music? Test your knowledge with the new alphabet prints from UK-based studio Dorothy. Consisting entirely of letters taken from classic band logos, there are two different versions of the two-colour screenprints: the Alphabet of Rock and Alphabet of Alternative Music. 35 beautiful band logo designsNot sure which band’s logo is J? There’s a handy A-Z key on the prints revealing the full list of featured bands. How many band logos do you recognise? “We fell in love with classic band logos when we were in school, doodling them onto the front of any exercise book that wasn’t covered in our mum’s wallpaper,” says Dorothy founder Ali Johnson. “For us these alphabets bring back some brilliant memories and celebrate that perfect moment when design meets music.” The alphabet prints measure 80 x 60cm and cost £30 each (around $38.50). Related articles: 20 great hard rock logos The Beatles’ cover artist on why hand-drawn is best The 25 greatest animated music videos View the full article
  5. Pen and ink gives Canada-based artist Socar the ability to create wonderfully expressive images like this Learning how to draw with ink is a big step up from pencil drawing. The most obvious difference is that there's no more relying on the eraser, but it can be a wonderfully creative medium – just look at these stunning examples of ink drawings. Traditional pen and ink consists of black ink and white paper, creating space through thick or thin lines and repeating marks for texture. Ink drawing techniques can be as delicate or bold as your temperament dictates: it's all about trying things out. 9 top tips for drawing in black and whiteGetting started with ink drawing First of all, pour your ink into an inkwell high enough so that when the nib touches the bottom, it covers three-quarters of the nib. Start with the focal point, working your way back and out to the less important elements. Grip the pen close to the tip and keep the angle of the pen at about 45 degrees. Your main subject should feature bold, heavy lines and should have the greatest detail and contrast. Strokes generally start close to your body and move outward. Use your arm and shoulder, not just your wrist. Now that you're comfortable, illustrator Terese Nielsen explains how to choose the right equipment and materials. 01. Try out ink drawing tools Develop your strokes with ink drawing toolsThere are many options for drawing in pen/ink, so find which best suits your temperament by experimenting with different tools. Take time to develop your dexterity in pen handling by doing exercises. Learn sweeping strokes, bold lines, crisp dashes, delicate dots, curves and straight lines. Be able to do this vertically, horizontally and slantwise. 02. Lay down preliminary sketches Starting with pencil is a tried-and-tested ink drawing techniqueThere are several approaches for laying out a sketch before using pen. Sketch with an HB pencil and erase only after the pen work is dry. Comic book and manga artists often use non-photo blue pencils. Alternatively, lightly sketch with a light-warm, grey PITT pen, or sketch with light washes of ink thinned with water. 03. Vary tone and texture Stroke can dictate the tone and texture of your ink drawingConveying tone and the idea of texture is done with the type of stroke, or the spacing of strokes, whether wider apart or broken up. Each will have its own peculiar feel. With practice, you learn to use tonal line directions and textures to add points of interest, such as a rhythmic sweep or by applying tiny differences in the direction and line weight. 04. Choose your ink, pen and nib Choose pens, nibs and ink to suit your ink drawing styleUnless you plan to create subtle washes with a brush, we'd recommend you use waterproof drawing ink. When it comes to pen and nib, crow quills offer great nuances in lines, from extremely fine to quite wide marks. They require dipping into ink, though, and can be messy. Wipe the nibs off every 10 minutes to keep a clean ink flow. 05. Consider other ink drawing tools A brush pen may be a better alternative to quill pens for youBrushes Brushes are preferred by many ink artists because of the line control that can be achieved. Press down to create thick fat lines or lift almost off the page to create tiny, thin lines. Sizes 1-3 provide great variety. Brush pens Brush pens are a convenient alternative option as they require no dipping or wiping of the nib. Fine point pens Some artists prefer fine-point pens to brushesFine point pens produce hard, solid lines. Some artists prefer them to the soft, curved strokes of a brush, but they lack the line variation that crow quills and brushes/brush pens offer, often creating a more mechanical, less expressive drawing. There's no 'right answer' to what to use, of course: it's all about what kind of ink drawing you want to create. But hopefully these introductory tips have helped you to get started. Good luck! Other great drawing tutorials: How to draw and paint - 100 pro tips and tutorials 9 top tips for drawing in black and white Fundamental pencil drawing techniques View the full article
  6. Offline mobile experiences can be frustrating for users. You're on the train attempting to open an article you were reading earlier that morning but didn't get the chance to finish. You've loaded it once before, and you even have two bars of service. However, it just won't open. Your phone thinks it is online, but really it is not. You are offline. What you're experiencing, day in and day out in a variety of ways, is a problem that we have all accepted as the standard yet haven't seen for what it truly is: a fundamentally flawed experience. Regardless of whether you're a maker or a consumer of tech, we don't expect things to work offline, and decades of requiring constant internet connection has set us up to be blind to this issue. As such, supporting offline experiences requires attention to be paid to the negative space, which is somewhere we didn't really know to look until Alex Feyerke introduced us to the concept of offline first. Offline first With non-digital objects it's easy to differentiate between various on and off buttonsOffline is any scenario in which a user seeks information or functionality while being unable to access a supportive outside network. This may be experienced due to low bandwidth, a lack of internet connection, server outages, or countless other reasons. At first glance it may seem like designing for offline is as simple as communicating to users that they cannot access the app or that any new data they enter will be lost, but this approach falls far short of what is possible with today's technology. Instead, we should look at this as an opportunity to create a 'deployed' application that is as close to fully functional offline as it is online; blending the experiential line between native and web apps. The offline first methodology aims to be deliberate about these experiences by treating them as more than a patch. It views offline state as an issue of accessibility, and accessibility as the centre of the product. It combines what we've learned from the mobile first and responsive design movements, with heavy emphasis placed on designing for the most constrained environments (offline) first and treating connectivity as a progressive enhancement. With Pokedex you can use advanced search, explore by type, weakness and ability, all offlineWe now have an offline-enabled Pokedex, an open source tool for hospitals of the developing world with HospitalRun, Offline Gmail, and even browser games such as 2048 that can function entirely without connectivity. Developers have proven the concept of offline design and are now managing to deliver real-life value with it. The catch This is awesome, but unfortunately with these types of things there is always a catch. Offline UX patterns maintain ambiguity and often open up more existential questions than we started off with. The question of what we are able to (and should) do with regard to offline state never seems to enjoy a succinct answer, and the huge diversity of internet-based software we're tasked to design certainly doesn't make the work any easier. That's not to say that there haven't been some interesting developments in the field, though, and there's a foundation taking form for what offline first apps can be. With most non-digital products that aim to improve our quality of life, we have an unspoken and true-to-form understanding of the full system state. We can visibly see that the desk lamp is on, or that a desk drawer is open. We can smell the cookies that are being baked or feel the warmth of the oven as it operates. If we didn't sense state with some of these objects, there could be real-world consequences. With software, such indicators of state that naturally register with our senses don't come with the territory. State is manual and challenging to articulate, and to express it well we must pay proper attention to the environment the product is used in (or the unpredictability therein), and work with design patterns our users comfortably understand (or can easily come to rely on). Good design is just as much about context and reliability as it is about the ease and pleasure of its use. Achieving the proper design begins with an understanding of the context and motivations of our users. Luckily, when thinking about offline experiences, we're already in the right frame of mind. We've started with a complete lack of connectivity as our context and will attempt to provide value under these conditions. To do so, we'll need to see more of the picture, however. Our users could be offline and: Recording patient medical data when out in the field Reading while riding the train to work Trying to upload a photo to social media while on vacation in the desert (and fighting off a hyena) The next – and often more challenging – steps are to gain an understanding of what the motivations for each use are, then to couple those motivations with the contexts we've outlined. From there we can choose from those couplings the ones that will most benefit from our attention in design. Having a grasp on the crossover between motivation and context allows us to understand and serve our customers better, but can also provide answers to broader product questions. Job stories help us to discover good design, which is essential when it comes to offline useWe can then record the context and motivations in the form of a job story, a form of user story that centres around context and motivation. For a pharmacist whose prescription fulfilment system depends on the internet, we could write either of the following job stories: When a customer wants to buy something and I'm offline, I want to be able to collect payment anyway, so that we may be able to continue to serve customers the medicines they need. When I'm offline and I've marked a customer's prescription as having been fulfilled, I want to know that the system will perform this function when it has reconnected, so that I don't have to repeat my actions and record fulfilment elsewhere. These stories are each meant to be a brief detailed objective that frames exploration of design and product teams. They guide our discovery of a proper design, and serve well when designing for offline experiences. With an appropriate sense of context and motivation, it should become easier to judge what interactions and UI will be effective for our users. Next page: Interaction models and offline UX design examples Use this handy interaction model to help when designing offline experiencesWhen we're ready to work on our offline UI, whether starting from scratch or improving upon an existing product, it is wise to be mindful of our product's core interaction(s). This interaction (or group of interactions) is what our users do to repeatedly get value out of our software. Where possible, we should use this interaction model to help communicate offline state. For example, Instagram's core interactions might be scrolling through lists of content as well as creating and manipulating it. When we are offline, we're able to interact as we do online, allowing us to go as far as we can without running into roadblocks of functionality. When attempting to save, the app places the content in an unobtrusive "waiting" state that is using an existing feedback mechanism to communicate to users that it hasn't yet been uploaded. Instagram is a great example of an app that clearly communicates its offline stateWhile it may seem obvious at times, noting our core interactions is a useful practice in helping us maintain continuity in how customers expect to interact with our app. The additional benefit is that we can reuse UI where they're already looking for clues of cause and effect. While not all breeds of software products can deliver their entire functionality when they're offline, they can provide partial value or clues that it existed to begin with. The bottom line is that they must clearly communicate state. Instagram and Slack are great examples of apps delivering as much value as they can up to their reasonable limits while also unobtrusively communicating state. The need for assurance Designing for offline requires a new way of thinkingNot all applications are the same, of course, so design patterns for these situations will largely depend on who you're trying to serve, where they are and what they need to do. There are some common clues related to offline experiences, however. They are reach, freshness and reliability (Jesse Beach refers to this as assurance). Reach is about communicating how far users may explore in our application while offline. To use a videogame analogy, if our users are bound to a single linear path, we don't necessarily want it to appear as though they're operating in an open world. The result of doing so could mean a lot of wasted time on dead-end paths on a quest to unreachable or non-existent areas. If state isn't well communicated here, it can become difficult to know if that area is purposefully inaccessible or if there is a bug in the system. So, we can improve our user experience by establishing clear boundaries when they are in an offline state. Those boundaries should be composed of reachable and unreachable content or actions. The visual indication of something that is reachable or unreachable will vary by product. For instance, an eCommerce site may fade out products that are not reachable when offline, but in applications comprised of content feeds – such as Twitter – the interaction to load more content has no static visual affordance, so there is a need to find a different solution for communicating reach in this circumstance. Instagram alerts users to a lack of connectivity so that you're always aware of what's going onInstagram's approach to this is to use its intercom UI pattern to alert users to their lack of connectivity. The application provides users with a means to attempt to load more content, but is consistent with its feedback for why it was unable to perform the request. While reach helps users understand what can be done, freshness lets them assess whether or not an action is worth their time. It might be represented as a date on a news article, a timestamp for the last time a currency converter rate was updated, a last-edited date for a collaborative document, or perhaps when a photo was last viewed. For example, if the weather forecast was last downloaded just three minutes ago, users may as well spend the next two minutes putting on their rain coats, rather than waiting for a new forecast to download. Comfortably offline LinkedIn is another example of an app that provides good context awarenessThe combination of these clues helps our users breeze through our application with greater contextual awareness and agility. In the cases where offline state forms an impenetrable barrier for an action (such as saving edits to a collaborative document), the combination of clues of reach and freshness deliver a sense of reliability. When one attempts to upload a photo to Instagram without connectivity, the photo and work they've done to it isn't destroyed due to an inability to send it to the server. Instead, Instagram saves the photo to their device and retries that upload until the user decides they don't want to anymore. This is an example that treats offline clues of reliability very well. No data is lost when Instagram loses connection, and the app will keep trying to post until you tell it not to What we want to achieve in communicating reliability is simple: make it clear whether or not the data that users are concerned with is their responsibility or the app's when they're offline. We need to immediately answer their questions of whether or not data syncs automatically when they reconnect, whether further action to sync is required, or whether any progress will be destroyed. A good rule of thumb is to allow users to go as far as possible while reliably preserving data locally until connectivity is restored. With a process focused on context, motivations and accessibility combined with an awareness of reach, freshness and reliability clues, the designer improves much more than simply the offline experience. It won't be simple, but in the process they'll have created an accessible, fast and easy-to-use product from the start. This is the promise of designing offline first. This article originally appeared in net magazine issue 293 – buy it here! Further reading: You might like Jesse Beach's takeaway from the second Offline Camp in Santa Margarita Related articles: When to ignore 'Mobile-First' 5 UX lessons you can learn in the toilet 10 really useful responsive web design tutorials View the full article
  7. Photography is one of those skills that is easy to learn but difficult to master. Whether you want to turn your passion into a profession or just make your social media feed catch the eyes of all your friends, the Learn to Become A Master Photographer 2017 Bundle can help. Get it on sale now for 96% off the retail price. It doesn’t matter if you've just picked up a camera for the first time or if you're a pro looking to add new skills, you’ll find plenty of useful information within this huge collection of courses. The Learn to Become A Master Photographer 2017 Bundle can teach you foundational information and advanced skills, from snapping pictures in unique settings to touching up photos with software after the fact. There’s over 26.5 hours of content for you to put to use. You can get the Learn to Become A Master Photographer 2017 Bundle on sale now for 96% off the retail price. That's a huge saving for a bundle that will help you snap amazing photos, so grab this deal today! View the full article
  8. Ageing a photograph in Photoshop is a classic technique that can turn even a ho-hum, full colour image into something striking. If your design work requires a vintage look, replicating the look of a distressed old photo digitally can work wonders. However, it’s more than merely converting a photograph to sepia tones and calling it a day. In this article, we’ll explore how to age a photograph using the duotone technique in Photoshop CC. Simply follow these nine steps. 85 brilliant Photoshop tutorials01. Choose a start photo Photo by Rowan Chestnut. Click to download for free from Unsplash I’m going to start with this beautiful photograph from photographer Rowan Chestnut, available for free on Unsplash. Alternatively, you can of course work with your own photograph. 02. Convert to greyscale Add a Black & White adjustment layer to turn the full-colour image greyscale [click the icon to enlarge the image] In order to convert a photo to sepia, it must first be made greyscale. Photoshop offers a number of ways to convert an image to greyscale, but let’s go with the least destructive choice and use an adjustment layer. At the bottom of the Layers panel you’ll find a Create New Fill or Adjustment Layer button, along with a black-and-white icon. Click that icon and choose Black & White to add a black and white adjustment layer. The colour image will instantly turn greyscale, but without altering the original image, which can be found on the Background layer. 03. Apply a gradient map A Gradient map adjustment layer converts the tones of the greyscale image to something else [click the icon to enlarge the image] Sepia tones occur when a greyscale photo has faded – the black ink shifts towards brown, while the paper, which is reflected in the whites and light shades, turns yellow. Therefore, to artificially age our photograph we want to replace the black and dark grey tones with a brown hue and substitute the lighter tones with a pale yellow or cream. We can easily do this using another adjustment layer. Click again on the Create New Fill or Adjustment Layer button at the bottom of the Layers panel, but this time choose Gradient Map. As you can see in the image below, red replaced the black in this image, but your results may be different. We’ll fix the colours next. 04. Convert to sepia The Gradient Editor lets you modify the colours in the Gradient Map adjustment layer [click the icon to enlarge the image] Open the Properties panel from ‘Window > Properties’. With the Gradient Map 1 layer selected in the Layers panel, the Properties panel will display the gradient map. In the Properties panel, click on the gradient itself to open Photoshop’s Gradient Editor. At the top are presets – defaults and ones you create – and dominating the dialog is the gradient ramp itself. We’ll use this to turn our image into sepia tones. 05. Replace dark tones with brown Pick a muted brown shade to represent faded blacks [click the icon to enlarge the image] Double-click on the left colour stop beneath the gradient colour ramp (the red one in the image above) and a colour picker will appear. Here we need to choose a colour to replace the black and dark tones. You want to mix a muted brown – we’ve chosen RGB 58, 41, 11. Click OK to return to the Gradient Editor. 06. Replace light tones with yellow Replace light tones with a pale yellow [click the icon to enlarge the image] We need to change the colour stop on the other end of the gradient, too. Double-click it, and in the colour Picker dialog, select a shade to replace the whites of the image and tint all the lighter tones in the photograph. We used RGB 242 ,431, 209, but feel free to use a different colour. With that done, you should see something similar to the image above. 07. Make it grainy The Add Noise filter can simulate film grain [click the icon to enlarge the image]One of the most important – and beloved – aspects of shooting black and white film photography is the film grain visible in the photographs. So if you want a realistically aged-looking photo, you’ll need to add film grain. In the Layers panel, click on the Background layer to select it. This step will permanently alter the original photograph, so you may want to create a copy of the Background layer first. From the Filter menu choose ‘Noise > Add Noise’ and the Add Noise dialog will appear. Note that with the full-colour Background layer (or a copy of it) selected, the preview window in the Add Noise dialog box will show in full-colour, excluding the two adjustment layers – don’t worry about this. 08. Add Gaussian blur Adjust the noise levels until they look right for your photo [click the icon to enlarge the image] Still in the Add Noise dialog, make sure Gaussian is selected under Distribution and that the box beside Monochromatic is checked. Now adjust the Amount field or the slider beneath it to set the right amount of noise. We went with 10 per cent for this photograph. When you’re satisfied, click OK to apply the film grain noise to the photograph. If your results aren’t ideal, you can always undo the application of Noise and then use the Add Noise filter again. 09. Push things further Try adding a frame or distressing your photo further with a Photoshop brush You now have a sepia-toned image that looks like it really is old. From here, you can use the image as is, or work with it a little further. You might want to consider adding some scratches, nicks, and dust to further age the photograph. You can do that yourself with a simple round paintbrush, or using one of the numerous sets of special Photoshop brushes – for inspiration, take a look at the ‘grunge’ section of our round-up of free Photoshop brushes. You might even want to add a frame and background to the image, which we’ve done in the final image above using a different set of free brushes by MiloArtDesign (download them here) and another stock photo. If you’d like to learn more techniques and tricks for working with gradient maps in Photoshop or with monotone, duotone, and tritone in Photoshop or InDesign, take a look at the two-in-one Pluralsight video course, Designing in Duotone in Photoshop and InDesign. Before and after compared [click the icon to enlarge the image]About Pluralsight Pluralsight is an enterprise technology learning platform that delivers a unified, end to end learning experience for businesses across the globe. Through a subscription service, companies are empowered to move at the speed of technology, increasing proficiency, innovation, and efficiency. For a free trial and more information, visit www.pluralsight.com. Related articles: Review: Photoshop CC 2017 How to transform a pencil sketch in Photoshop The 10 commandments of Photoshop etiquette View the full article
  9. https://randomascii.wordpress.com/2017/07/09/24-core-cpu-and-i-cant-move-my-mouse/ … View the full article
  10. Adobe has released two new video tutorials to help you take your Photoshop CC skills to the next level, and create painterly effects using its range of Edvard Munch paintbrushes (download your brushes for free here). In the first tutorial, Photoshop expert Kyle T. Webster shows you how to use the Mixer brush tool to add life to simple shapes. This tool enables you to paint with more than one colour in a single stroke, blending shades as you go. With a little guidance you can build up your brushstrokes to create a textured impasto effect in your digital paintings. Watch the tutorial below. The second tutorial shows you how to use Adobe Stock to add some context to your digital painting. You’ll learn how to use stock imagery to put your design in a frame, and add textures to create an antique, cracked effect. The tutorials are part of Adobe’s Hidden Treasures of Creativity project, for which it transformed the centuries-old paintbrushes used by Edvard Munch into a set of free Photoshop brushes. View the full article
  11. Design agencies come in all shapes and sizes, specialise in different areas, and have a variety of complex and often overlapping client relationships. And a lot of the time, working at an agency can feel like you’re living in your own special bubble. But there’s a wider business world out there, and nobody is completely immune to the undercurrents affecting it. In this post we look at the broader design agency environment, and the biggest trends to affect it in 2017 so far. 01. Design thinking Agencies no longer have to convince company heads of the importance of designTo be successful, all companies (not just companies in creative fields) need to have design at their core. This means that in general, the demand for the services of design agencies is on the rise. The concept of ‘design thinking’ has become a key focus in discussions on corporate strategy, as the What Clients Think 2017 report revealed, after surveying 455 clients of design agencies. Gone are the days when design was seen as an add-on that could be easily jettisoned if profit margins got tight. Even though most respondents expected the business environment to be tougher in 2017 than in previous years, 87 per cent viewed ‘good design’ as very important to their brand’s success. Encouragingly, 86 per cent also perceived the standards of UK design agencies as very ‘high’. Of course, that doesn’t mean everything in the garden is rosy for agencies: 88 per cent of clients said they were “under some pressure” to reduce agency costs, and 68 per cent would not expect to pay for an agency pitch. In other words, there’s an increasing amount of work out there, but translating that into more money is still pretty tricky. 02. Greater demand for staff Demand for design talent is booming, says Miles MarshallAlong with a rising demand for design agency services, there has been a rise in the demand from agencies for good designers. This is great news – particularly for recent graduates. “When I graduated, just as the 2008-9 recession hit, it felt like there was one job for every 100 great applicants,” reflects Miles Marshall, design director at Turner Duckworth. “But it feels like today, it's incredibly healthy in design. Employment is rising. With Turner Duckworth getting bigger, we've certainly taken on more juniors in the last two years than we probably had in the five years previously. We're looking to recruit maybe about three juniors this year, which for a workforce of only about 40 is quite high.” Again, that doesn’t mean young designers can walk into their dream job: there’s still a lot of competition for the best roles. But it does mean agencies are finding it increasingly difficult to find the best recruits, and are making more and more effort to get involved in the community, through events such as D&AD New Blood, in order to better connect with the new generation of design talent. 03. Getting choosy over clients Clients and agencies should be a good fit for each other, says Alec East of Narrative IndustriesMore demand for design services means agencies are able to be more choosy about whom they take on as clients. “These days we only go after work where there is the opportunity for a long-term relationship,” says Alec East of Narrative Industries. “Because we work best as a trusted partner and can contribute the most to our clients’ businesses that way. “This can mean we work with a new business and nurture it, giving them the benefit of our knowledge and experience of bigger, more established business. Or it can mean working with big brands to help them perform better online.” Of course, he acknowledges that selectiveness works both ways. “We don’t win every job we go for, not everyone is looking for what we offer, and there’s plenty of work we don’t want to do because it’s not part of our core skillset,” he adds. “It’s important to know what benefit you can offer prospective clients and what you want to do yourself, because only when those things align will everyone come away happy.” 04. The rise of the virtual agency Virtual agencies such as Brown & Co are challenging the traditional business modelWe’re currently witnessing the rise of a new type of agency, often called a virtual agency, where there’s no central office and everyone works remotely. The impetus is a better quality of life, with no commuting and working hours that are flexible and easier to fit in with your life. And that has knock-on benefits for productivity and creativity, says Troy Wade, who launched Brown & Co in January 2017 with his partners Dave Brown and David Bicknell. “For years we’ve been hearing from clients that they don’t feel they’re receiving the value from creative partners that they used to, or getting the same quality of solutions,” says Wade. “Then, almost every business journal you read these days has some article on productivity, and how the current model of working (aka building your life around your work) is not optimal for creativity, quality and quantity of output, or sustained human wellbeing. “So when you put all of this together, combined with new, readily available technologies, you see an opportunity to rethink how we work that is simply better for everyone. We are passionate about the fact that creative people have the opportunity to take their lives back, and do brilliant work. We can build our work around our lives, and have brilliant lives while we do brilliant work.” 05. The big agency buy-out London design agency Karmarama was bought by Accenture in NovemberWith design being increasingly important to big companies, many of the latter are reverting to capitalist type and simply buying up the best agencies for themselves. Recent examples include Idean, Adaptive Path, Lunar and Sequence (read net magazine’s report on The Death of the Web Design Agency here). And it’s an accelerating trend. So while over 70 design firms have been acquired since 2004, an astonishing 50-plus per cent of these have taken place since 2015, according to this March’s Design in Tech report. As Sean O’Connor, partner at Smart Design, wrote in Design Week this May: “The companies buying design agencies typically fall into three categories: brands (often banks such as Capital One); management and IT consultancies such as Cap Gemini and McKinsey; and advertising and marketing groups.” To take one example, management consulting and professional services company Accenture has lately expanded its operations to 18,000 digital and creative professionals worldwide, including last November’s buy-out of the 250-strong London design agency Karmarama. As Brian Whipple, head of Accenture Interactive, told Adweek: “Brands are now created by a series of connected – or often disconnected – experiences [consumers have] with a company across multiple channels... This requires a new level of connectivity between marketing/creative, business and digital/technology. So, clients are coming to us looking for the merger of these three worlds.” In short, if you work for an agency that prides itself on its independence, enjoy it while it lasts. Because in the current climate it may not last very long. View the full article
  12. https://thenextweb.com/evergreen/2017/07/04/ultimate-3500-word-plain-english-guide-blockchain … View the full article
  13. Personal data of 3 million wrestling fans were left exposed on a database owned by World Wide Entertainment. View the full article
  14. Owners of Apple devices will rush to update to iOS 11 as soon as it's available. You can be ready to launch your apps alongside the update by learning how to develop for Apple's mobile platform with the Complete iOS 11 Developer Course. Pre-order it now to start building your developer career today! Every version of iOS brings new, game-changing features that developers will want to make the most of. iOS 11 will be no different, and you can ready yourself to make the most of the update with the Complete iOS 11 Developer Course. In addition to preparing you for the update, you can also learn the fundamentals of the OS with the iOS Mastery Bundle, a collection of courses that will lay the foundation for building on Apple's platforms. You can get the Complete iOS 11 Developer Course and iOS Mastery Bundle now for 97% off the retail price. That's just $29 (approx £22). This pre-sale will give you access to the iOS 11 course as soon as it's available, and immediate access to the iOS Mastery Bundle. Don't let this deal pass you by, grab it today! View the full article
  15. We know that cycling's a passion for a great many designers, as the volume of bike art out there testifies to, so we're sure that many designers will have at least half an eye on this year's Tour de France – the high point of the cycling calendar. The Tour has been through a few rebrands since its conception in 1903 (it's run every year since then, except during the two World Wars), and it has even inspired other designs. Here we take a design-focused look at cycling's most prestigious event – starting with the striking Tour de France logo design. The current Tour de France logo design The current Tour de France logo was spawned from the 100e anniversary designThe current Tour de France logo was created by French designer Joel Guenoun back in 2002 and it's remained unchanged ever since. The playful brush script gives it a distinctly Gallic feel, while the splash of yellow reflects the famous yellow jersey awarded to the winner of each stage. It also forms part of a neat little typographic sketch of a cyclist formed within the word 'Tour'. The current Tour de France logo was introduced in 2003 for the race's 100th anniversary, with a 100e (French for 100th) in grey underneath and cleverly superimposing the 'e' over the last letter of 'France' to create a drop shadow effect. The main part of the logo has been retained ever since. Previous Tour de France logos were austere by comparisonIt's all in marked contrast to the previous Tour de France logo, which feels a lot more corporate and a lot less fun in comparison. The basic blue and white logo – stern sans serif capitals ringed by a series of lines that we suppose are meant to evoke bicycle spokes – had little going for it. The more colourful version used from 2000 to 2003, with the year added in red italics to the side, is a little more lively, but still not as fun. Grand Départ designs The Tour De France begins with a Grand Départ that regularly takes place outside of France. In 2014 it was in Yorkshire, UK; in 2015 it set off from Utrecht, Netherlands; in 2016 it left from La Manche, France; and in 2017 it left from Düsseldorf, Germany. Scroll through the gallery below to see how these events have been branded. The Dutch city of Utrecht marked the occasion of its Grand Départ with a fantastic set of city branding designed by Total Identity, the only agency whose pitch didn't contain any realistic bicycle elements. Utrecht's logo was formed around a red triangle, the central part of the city's ancient coat of arms. It connects a yellow circle that represents the start of the Tour de France to another circle containing a rotating tricolour that cleverly alternates between the Dutch and French flags. The whole campaign, says Total Identity, combined urban dynamics and pride with speed and narrative sports elements, and the whole cross media campaign even included an animated short soundtracked by top Dutch pop band C-mon & Kypski. Designs inspired by the Tour de France At this early stage it's too early to say who'll win this year's Tour de France. Although Britain's Chris Froome appears to be a strong contender, Richie Porte, Geraint Thomas, Romain Bardet and friends pose a strong threat. If you struggle to name any Tour de France winners other than Bradley Wiggins and Lance Armstrong (who doesn't count any more since he got stripped of all his wins) then this print project by Neil Stevens could be a helpful aide-mémoire. Neil Stevens' Tour de France-themed artwork includes this tribute to Bernard HinaultStevens – clearly a massive cycling fan, as a brief glance at his site will tell you – has created a series of prints inspired by iconic cycling jerseys from throughout the Tour's history. "I've always loved the look, style and even feel of those old cycling jerseys," he explains. "The colours, logos, type and design style always grabbed my attention and in many ways they're what makes the Tour the big draw that it is." Bradley Wiggins is there of course, with an eye-catching maillot jaune enhanced with a mod target symbol, but Stevens also celebrates winners going as far back as Fausto Coppi in 1949. Our favourite, though, is definitely Bernard Hinault's Mondrian-inspired jersey from 1984. Otto Von Beach's Tour de France artwork employs his trademark lithographic styleGoing even further back, modern Victorian illustrator Otto Von Beach created a set of six prints in his trademark lithographic style, commemorating the original Tour de France back in 1903. Von Beach's prints celebrate some key moments from the inaugural Tour, including the moment when race leader and eventual winner Maurice Garin nobbled fellow racer Fernand Augereau by bending his rear wheel. Cycling was a serious business, even back then – Garin went on to be stripped of his 1904 title for cheating and was banned for two years. For electronic music fans, Tour de France means only one thingOf course, we can't discuss the Tour de France without mentioning Kraftwerk's song of the same name. Released in 1983, the minimalist electronic anthem was inspired by the band's love of cycling, and uses sampled voices and mechanical sounds to evoke the spirit of the race. The single's cover is a similarly minimal masterpiece. Uncredited, but most likely the work of long-time Kraftwerk collaborator Emil Schult, the cover depicts four cyclists in a paceline, on a road formed by the French flag. The cyclists were adapted from a 1953 Hungarian postage stamp, and the artwork was updated in 2003 for the release of Tour de France Soundtracks, an album recorded for the race's centenary. Like this? Read these: Free Photoshop brushes every creative must have 25 logo design tips from the experts The 20 best album covers from the 70s View the full article
  16. We all know that pretty things are hard to resist. In fact, a lot of the content on our site is based on pretty projects that we simply had to share because they look so amazing. To make sure your next piece of work wins people over with its adorable aesthetics, check out these 10 pretty fonts. 01. Carolyna Pro Black Be sure to use Carolyna Pro Black with open-type friendly applicationsFormat: OTF, TT Starting off our list of pretty fonts is Carolyna Pro Black. This handwritten calligraphy font has a touch of charm about it thanks to its characterful swashes and thick brush strokes. Carolyna Pro Black comes with over 1,000 characters and stylistic alternatives, and is available to download for £63.99 (around $82.50). 02. Mulberry Mulberry is a more slender calligraphy font alternativeFormat: OTF, TT Looking for a calligraphy set with a bit more variety? Meet Mulberry, another stylish font with a handwritten finish. Unlike Carolyna Pro Black, Mulberry comes as a group of six fonts that cover a whole array of different styles and ligatures. What's more, you can download them all now at a discount price of £57.57 or $16. 03. Hollyhock Hollyhock has a whimsical messy finishFormat: OTF The first two fonts have been lovely and neat, but if you're after something a little more rambunctious, be sure to give Hollyhock a whirl. This typeset is on the slipshod end of the pretty spectrum, and there's always the option to switch between the wild and tame letter styles. Download these rebellious letterforms for £22.99/$32. 04. Saturday Script Celebrate the good things in life with Saturday ScriptFormat: OTF Describing itself as "a care-free, handwritten script with authentic tell-tale dry brush imperfections", Saturday Script is a stylish set that celebrates all the good things in life. (It's named after the best day of the week after all.) With two sets of extra alternate lowercase letters. Saturday Script can be yours for just £12.99/ $16. 05. Flowertype Talk about flower powerFormat: OTF, TT What could be more pretty than a field of flowers? How about a font set that's made up of hundreds of little flowers and petals? That's exactly what you get with the sensibly named Flowertype, a typeset that realises letters, numbers and symbols with tiny pieces of foliage. Pick up Flowertype today for the reduced price of £39.88 (around $51.50). 06. Azoe Azoe is a characterful font that stays easy to readFormat: OTF, TT Azoe is a stylised handwriting font that keeps a sense of character but crucially makes it easy to read. This set comes with extended characters, plus Western European diacritics and ligature. Available as two sets (standard and bold), you can grab all the Azoe fonts for the reduced price of £39.88 (around $51.50). 07. Maris You get a lot for your money with MarisFormat: OTF 36 fonts in total make up the Maris font family, so there are plenty of pretty styles to choose from in this typeface alone. Underpinning all of these fonts, though, is a richness, elegance and subtlety. Perfect for custom headlines and logotypes, the whole cornucopia of Maris fonts can be yours to download for £106.98/$149. 08. Daft Brush Daft Brush has a stylish and contemporary attitudeFormat: OTF, TT Time to move away from the quaint and handwritten pretty fonts, and time to meet a typeset loaded with summer vibes. That's right, Daft Brush is a versatile font with four alternatives for each letter, and thanks to its smooth shape and textured finish it just screams summertime fun. Snap up both fonts in this set for just £27.99/$29. 09. Selfie Selfie achieves its elegance with a purity of formFormat: OTF This connected, sans serif font is based on vintage signage scripts found in Galerías in Buenos Aires. Favouring an elegant shape over different brush thicknesses usually found in pretty calligraphy fonts, Selfie includes five styles that you can download for £25.99 (around $33.50) each. 10. Sorvettero This cute and fun font is perfect for packagingFormat: OTF Another font family based in signage, Sorvettero is a sans serif, layered and unicase typeface that's ideal for logos, packaging and signage, or whatever else your imagination can bring to life. The family includes six different styles for £49.99/$80. Related articles: 30 free font resources 10 fancy fonts to give your work a touch of class 50 best free fonts for designers View the full article
  17. In the 1980s, colour psychologist Angela Wright identified links between patterns of colour and patterns of human behaviour. She found that all colours can be classified into one of four tonal groups, and that mathematical relationships underpin the shades and tones within each group. In other words, Wright proved objective colour harmony. How to master colour theoryShe went on to develop the Colour Affects System, which identifies links between the four colour groups and four basic personality types, based on original research involving Aristotle, Newton and German writer Johann Wolfgang von Goethe. If harnessed correctly, designers can use the Colour Affects System to control the message of their colour palettes and, crucially, kill subjective debate around colour in client meetings with evidence to back up their decisions. Here's how it works… Colour Affects System: the basics BP uses group 1 colours: clear, delicate and warmEvery shade, tone or tint on the colour spectrum can be classified into one of four colour groups, based on how warm or cool it is. All colours within each group correlate mathematically and naturally harmonise, while colours combined from different families don't. There are also four basic personality types – ranging between extrovert and introvert – and each type has a natural affinity with one colour group. Universally, everyone will find a palette chosen with colours from the same group harmonious, but they'll find a palette drawn from their personality type's corresponding colour group even more attractive. You'll find a breakdown of the different colour groups on the next page. Bedding firm Dreams uses elegant and timeless group 2 coloursColour in harmony "Music and colour work in much the same way," explains Wright, who developed the Colour Affects System from her earlier research, The Wright Theory. She's provided colour palettes for clients ranging from Shell International Petroleum Company and Procter & Gamble to BT, Unilever, and more. "One musical note has its own properties, but it doesn't do much until you put it with other notes. There are no wrong notes, and there are no wrong colours, either. It's how you use them. If you put them together in harmony, they produce a positive response. But it only takes one bum note to throw the whole thing out." Currently, Wright is working on a digital version of the Colour Affects System, which will be launching at the end of this year. The software enables users to select their starting colour – the dominant logo colour, for instance – and then classifies it into one of the four groups, removing all colours from the other three groups. Users are left with a huge, harmonious selection from which to then develop a brand's colour palette. McDonald's corporate colours are mainly group 3: intense and fiery"You pick the subsequent colours for your branding scheme in the same way as you do now," Wright explains. "You've got a large framework – there are millions of colours to choose from – except there are no bum notes, because there are mathematical correlations that underpin each colour," she adds. How effective is the Colour Affects System? A few years ago, Wright was asked by a mail order company to adjust the colours of a leaflet selling an opera CD. "The in-house design team had created a leaflet and they wanted me to tweak the colours into harmony," she recalls. "The ones they'd used were okay – quite familiar – but they're weren't right, either psychologically or harmoniously." Texaco uses a group 4 palette, suggesting efficiency, sophistication and excellenceWright adapted the colours so that the chosen palette came from the same tonal family. "They sent out two identical mail shots, and they sold 560,000 more CDs with the tweaked leaflet than the original," she says. "And all I did was tweak the harmony after it had been designed – I didn't specify the colours used in the first place." It seems the right colours do sell. Next page: the four colour groups revealed Group 1: Type 1 personality Group 1 colours are often used for fun brandsGroup 1 colours are clear, delicate and warm, and contain yellow, but no black. Examples include soft cream, turquoise and cobalt. "They're lively, sharp, fresh, clean and youthful – all about new beginnings," says Wright. "It's very common to use them in the branding of things like children's toys, PR, sales, sport, and fun sectors of anything." However, if misused, these colours can be perceived as frivolous and immature. Personalities that reflect these colours are "externally motivated and eternally youthful". Light on their feet, these people love to dance and are clever, but don't like being bogged down with academic debate. Group 2: Type 2 personality Group 2 colours reflect understated elegance and timelessness, but are seen as recessiveGroup 2 colours are cool (they contain blue), mid range (most contain grey) and delicate, but not necessarily light – for example raspberry, maroon or sage green. Characteristics include understated elegance and timelessness. "The personalities are cool, calm and collected," says Wright. "They're internally motivated, but very sensitive to how others are feeling. They don't want to be at the forefront of anything, but they'll be the power behind the throw. In branding terms, these colours are rarely – if ever – used, because they're very recessive," she explains. Group 3: Type 3 personality The Group 3 palette features quite flamboyant and unusual coloursGroup 3 colours are warmer than group 1 (they contain more yellow-based hues), are intense and fiery, and contain black. Examples include olive green, burnt orange and aubergine. "They're quite flamboyant and unusual; you don't get many primaries in there," says Wright. "And the personalities are strong. Like type 1, they're externally motivated – but they're fiery, even if it isn't immediately apparent." Friendly, traditional and reliable, these tones are popular in branding and work for well-established companies. However, they can convey bossiness or appear old-fashioned if they are misused. Group 4: Type 4 personality Group 4 suggests efficiency, sophistication and excellence, but also expense and unfriendlinessGroup 4 colours contain blue and are cold rather than cool. They're pure and either very light, very dark or very intense. "The personalities are the same - very clear; everything's black and white," says Wright, adding that type 4 personalities are internally motivated, often very efficient and don't suffer fools. Containing black, white, magenta, lemon and indigo, this group's characteristics include efficiency, sophistication and excellence – but misused, the colours can be seen as unfriendly, materialistic and expensive. This article originally appeared in Computer Arts issue 266; buy it here! Related articles: 21 outstanding uses of colour in branding The world’s favourite colour revealed The top colour trends for 2017 revealed View the full article
  18. Ad agency Wieden+Kennedy and Swedish artist Fredrik Andersson have joined forces to create Arse Vase, a cheeky set of 100 handmade, ceramic bum-shaped vases. Designed to raise funds for east London HIV awareness charity Positive East, the £40 Arse Vases come in pink, tan or brown – with a choice of smooth and hairy options. (“Your flowers go in the arse hole, naturally,” reads the website.) Fredrik Andersson's Arse Vase hasn't hit a bum note, so farAccording to the makers, the Arse Vase is around the size of “a small loaf of bread”. It’s also watertight and can house a variety of items – although flowers are recommended. Helpfully, W+K has provided a hotline to call, should your finger become stuck. The project ties in with London Pride week, which runs from 24 June to 9 July. “This year around London Pride, we wanted to create something that helped raise badly needed funds, helped fight the stigma around HIV in a playful way and raise awareness about who Positive East are and what great work they do,” explain the team. And there’s more: “It would make the best gift. Gift receivers will love and remember you for a long time and consider you an interesting, compassionate and culturally relevant person.” Indeed. Either way, all proceeds go to Positive East, so if you’d like to own a limited-edition Arse Vase, now’s your chance. Related articles: The designer's guide to working for nonprofits 40 must-see examples of billboard advertising 21 outstanding uses of colour in branding View the full article
  19. Web design has become more interactive and layered over the years. There are plenty of powerful web design tools available now, but web developers and designers also need better collaborative tools for their teams, in order to keep up with the workflow. The right review and feedback tools can ensure every team member and stakeholder can stay in the loop. These new tools offer features such as the ability to add annotations on issues, and leave comments in real time on live projects or mockups. This significantly reduces the feedback process, as compared to long message threads or emails. Having a one central channel for all review and feedback needs helps teams stay on the same page. It eliminates the need to switch between various applications to collaborate with team members. Let's take a look at some of the best options on the market. 01. zipBoard zipBoard allows users to assign team members as watchers to a taskzipBoard is a visual bug tracker that can be used as a review and feedback tool for teams of all sizes. It allows teams to annotate on live web pages by entering their website URL, or on mock designs by uploading their own images. It works on most of the major browsers as a browser extension. zipBoard allows users to assign team members as watchers to a task, which means that they will get automatic updates on the issue’s progress, even if the issue isn’t assigned to them. It also allows reviewers to inspect designs in different screen resolutions to ensure a responsive design for the project. zipBoard has a central task manager from which teams can filter through bugs and issues based on assignee, priority, screen resolution or reviewer. It also lets collaborators message each other from within the application or communicate via a central project manager. One project is always free on zipBoard and no matter what plan you choose, there is no limitation on number of collaborators. 02. Notable Notable lets users provide feedback on interface designsNotable lets users review and provide feedback on interface designs. It can be added as a browser extension or downloaded the Mac/Windows application, and it’s also available for iOS. Users can get feedback from guests on their designs or mockups by sending them a custom URL, which can be used to access and review the project. PowerPoint presentations can also be uploaded to the application, with each slide being extracted as a separate post for annotating on them individually. It is also possible to add team members to the project as reviewers, and give them selective access based on their role. Based on the access given to collaborators, projects can be arranged as single posts, sets of different projects, or a comprehensive workspace comprising entire projects. The basic plan for Notable starts at $19/month. However, there is also the option to access a free plan with limited features. 03. Diigo Add sticky notes to web pages with DiigoDiigo is a tool that lets users highlight any part of a web page and add sticky notes to specific parts of the page or the entire page. It can be used as a social bookmarking tool as well for tagging and sharing web pages. The online bookmarks can be stored in an online directory that users can access from anywhere, via their Diigo account. The online directory offered by Diigo can be structured as a research base for curating web pages and online resources. As part of the Premium plan, users can archive annotations on web pages and store them forever, even if the original source is not live anymore. Users can also share curated and bookmarked web pages with other collaborators individually or as a group. Diigo offers a free subscription with ads and limits on the number of annotations. Alternatively, the standard plan starts at $40/year. 04. JIRA Capture Capture works on top of JIRAJIRA is a popular project management tool for collaboration between larger teams. Capture is an extension offered by JIRA for visual feedback and testing. The prerequisite is, of course, that teams should already have a JIRA setup, which is quite extensive. But for teams that do not want to move outside JIRA’s environment, Capture is a great review and feedback option. With Capture, team members can capture any screen within their browser and add annotations to it; set a priority for the issue and add comments to it; add screenshots as tasks to projects within JIRA; and provide contextual feedback during testing sessions and collaborate faster in JIRA. The main advantage of using Capture is that users can also combine its advantages with other Atlassian offerings, such as JIRA Service Desk, Core, HipChat, and BitBucket. But for smaller teams that are not already on JIRA, this solution may not be best fit. Pricing for JIRA software starts at $10/month for up to 10 users. 05. TrackDuck TrackDuck can be added to a website via a code snippetPart of InVision’s family of products, TrackDuck is a visual feedback and bug tracking tool. It works as a browser extension in Chrome and Safari browsers, or can be added to a website via a code snippet to enable TrackDuck to provide review and feedback options natively. Team members can be added to projects in three different roles with different permission levels: reporter, contributor or administrator. TrackDuck integrates with many other project management tools, including JIRA, Trello, GitHub, Asana and Slack. It also automatically captures technical details such as browser version and operating system. A basic two-project plan on TrackDuck starts at $9/month. 06. BugHerd BugHerd is organised around a kanban board-style BugHerd offers a range of review and feedback features in a kanban board-style environment. Team members can add issues as tasks to four lists in their dashboard: Backlog, To Do, Doing and Done. This dashboard is arranged like a kanban board, where cards in each list can be moved around when the status of that task changes. BugHerd can be used as a browser extension but the recommended method is to embed a code snippet in your site. Each annotation in BugHerd has a screenshot attached when it is added as a task. Collaborators can be given full access as team members, or guest access to review screens. BugHerd also notes browser and environment information, and notifies which selector in the HTML code has been annotated upon. For greater functionality, other applications that can be integrated, including PivotalTracker, Basecamp, Zapier, Redmine and JIRA. Plans for BugHerd start at $29/month. 07. Marker Marker is a simple screen capture tool for Google ChromeMarker is a simple screen capture tool available for Google Chrome. It focuses on getting issues across to your team via their collaboration tool of choice, as quickly as possible. The tools that can be integrated within Marker’s setup include Trello, GitHub, JIRA, Slack and email. For each tool users can select specific details, such as a particular JIRA board, Slack channel, or GitHub/BitBucket repository. Any annotations added in the Chrome browser will be converted to tasks and directly sent as an issue to the user’s selected tool, along with a screenshot. When capturing the user’s browser information, Marker goes a step further by also noting the zoom level, pixel ratio and user agent. This information is reported as part of a feedback card displayed inside the project management tool. Integrations are lined up for more tools like Asana and WordPress. A free plan for one user includes access to only Slack, while for accessing all integrations plans start at $19.99/month for up to five users. 08. PageProofer PageProofer lets you add virtual sticky notes to your designsThe basic requirement when providing feedback is to add a virtual sticky note, and that is what PageProofer provides. It does not work via browser extensions, rather focusing on embedding a code snippet into projects. The advantage of this is that review and feedback can be provided in any web browser – but it does mean that no quick extension can solve your issue. PageProofer is phone- and tablet-friendly and hence, works for touch devices. Users who have been added as reviewers can see if a particular page has been annotated upon via a red note indicator. Guest reviewing is also available in PageProofer, as well as a number of third party integrations including Slack and JIRA. Teams can request for other integrations should they feel the need for one that is not already provided. The basic plan for PageProofer starts at $20/month for up to five users. 09. DoneDone Issue tracker DoneDone is organised around a central hubDoneDone is an issue tracker that aims to simplify the review workflow across teams. It functions as a central hub for the collaboration needs of web development teams. Feedback can be added inside the application on web pages and designs, or it can be sent to the central dashboard via email. This is especially useful in cases where customers want to send feedback directly to teams. Teams can reply directly to the customer and correspond via mail. User can set up the tool so it synchronises with commits on Git and various releases. This helps create a holding pattern for issues that are to be addressed in future releases and hence should not be marked for review on the tester’s current workflow. Whenever the issue has been fixed and marked as ready for next release, testers will be automatically notified of the new release batch and when that particular issue has been addressed. DoneDone’s Starter plan costs $39/month and is suitable for smaller teams. Bigger teams can subscribe to the Pro, Max or Premium plan. 10. Usersnap Usersnap integrates with an impressive range of other toolsUsersnap offers a lot of the same features as the other tools on this list, such as setting priority for issues, collecting browsers and OS information and offering different permissions for reviewers to control access. One thing that sets Usersnap apart is the high number of integrations available for a variety of tools in different web development domains. Usersnap integrates with project management tools like Basecamp, JIRA, Trello, Asana and Kanbanize; with other issue tracking applications like FogBugz, GitLab and BitBucket; with customer support apps like Zendesk, Intercom and JIRA Service Desk; and with CMSs such as WordPress, Drupal, Joomla and Magento. Apart from working as a browser extension, embedding a JavaScript code snippet allows Usersnap to record client-side errors and send reports directly to developers. Usersnap’s pricing is on the higher side, with the basic startup plan priced at $69/month for up to 10 users and three projects. Related articles: 20 top tools for freelancers Nail your HTML with this cheat sheet 15 tools every web designer needs in 2017 View the full article
  20. You're reading Best Practices of Hotel Website UX Design, originally posted on Designmodo. If you've enjoyed this post, be sure to follow on Twitter, Facebook, Google+! User experience is an integral part of any website design and there is no doubt about that. However if there’s a single industry where user experience matters more than anything else is, of course, hospitality. Screenshot of the Conca Del Sogno Hotel Website Hospitality is all about meeting and exceeding guest expectations and providing stellar […] View the full article
  21. Have you thought about the size of your site's CSS? If your style sheet is ballooning, it could be delaying page rendering. 3 top tools for testing web performanceThough CSS isn't the largest asset type you'll serve, it's one of the first that the browser discovers. Because the browser is blocked from rendering the page until CSS is downloaded and parsed, it must be as lean as possible. Here are five tips to help you get there. 01. Use shallow selectors Your parents told you that shallowness isn't a virtue, but when it comes to CSS, they're wrong. Used consistently, shallow selectors can trim kilobytes off big style sheets. Take this selector: This could be expressed more succinctly: As well as helping to keep your CSS svelte, the browser will also render the elements targeted by shallow selectors faster. Browsers read selectors from right to left. The deeper the selectors are, the longer it takes for the browser to render and re-render the elements those selectors are applied to. For complex DOMs that reflow often, short selectors can also cut down on jank. Ideally, you want selectors to be as shallow as possible, but this doesn't mean you should cut everything down to the bone. Sometimes you need additional specificity to extend components. Strike the right balance, but be pragmatic, too. 02. Use shorthand properties Using shorthand CSS will speed up your siteThis seems like common sense, but you'll be surprised at how often longhand properties are used needlessly. Here's an example of some longhand properties in use: That's a lot of CSS! Let's tidy that up: The font shorthand property condenses several declarations into a handy one-liner that takes up much less space. In the example shown above, the shorthand uses about 40 per cent less space than its longhand equivalent. It's not as readable at first glance, but the syntax becomes second nature after you've spent some time using it. Of course, font isn't the only shorthand available to you. For example, margin can be used in place of longer properties such as margin-top, margin-right and so on. The padding property works the same way. For more ways to clean up your CSS, Mozilla Developer Network offers a helpful list of shorthand property references. What if you need to override a value further down in the cascade? For example, let's say you have a heading element that needs to change its font size for larger displays. In this case, you should use the more specific font-size property instead: This isn't only convenient, it also increases component flexibility. If any other part of the underlying font property is modified, those changes will percolate up to larger displays. This works great for component overrides where a new context requires a different treatment. 03. Use the preload resource hint The preload resource hint can give the browser a head start on loading your site's CSS. The preload resource hint tells the browser to initiate an early fetch for an asset. You can set it as a <link> tag in HTML: Or as an HTTP header in your server configuration: In both of these scenarios, preload gives the browser a head start on loading /css/styles.css. Using preload in an HTTP header is preferable, since this means the browser will discover the hint earlier in the response headers, instead of later on in the response body. Another reason to use preload in an HTTP header is that it will initiate a server push event on most HTTP/2 implementations. Server push is a mechanism by which assets are preemptively pushed to the client when requests for content are made, and it offers performance benefits similar to inlining CSS. Server push isn't available on HTTP/1. However, using preload in an HTTP/1 environment can still improve performance. 04. Cull redundancies with csscss csscss will analyse any CSS files you give it and let you know which rulesets have duplicated declarationsIt can pay to check your CSS for duplicate rules with a redundancy checker. Take the Ruby-based tool csscss, for example. Ruby users can install it with: Once installed, you can examine your CSS for redundancies like so: This command lists which selectors share rules that you can de-duplicate to save space: You can move duplicate rules under one selector: You'd be surprised at how much space this process can save in large projects. Use the --help option to see more commands you can use to tweak things further. 05. Go the extra mile with cssnano cssnano takes your nicely formatted CSS and runs it through many focused optimisationsFor the cherry on top, you can use cssnano – a node and PostCSS-dependent tool. cssnano not only minifies CSS, it makes many focused optimisations that can reduce your CSS even further. Install it on your system with npm like so: Then use it to optimise your CSS: If running commands ad hoc isn't your style, you can automate cssnano with a build system. Here's how to use cssnano in a gulpfile: The buildCSS task reads the CSS you write in css/styles.css, then pipes the optimised output to the css/optimized directory. The watch task kicks off buildCSS whenever changes occur in css/styles.css. The watch task can then be invoked in the terminal like so: With some tweaking, you can build a workflow that performs this specific optimisation in addition to other CSS-related tasks, such as building Sass/Less files, autoprefixing and more. This article originally appeared in net magazine issue 292; buy it here! Related articles: Understanding the CSS display property How to create a pyramid layout with CSS Shapes 5 of the best resources for learning HTML and CSS View the full article
  22. While we love to bring you new and exciting typefaces and free fonts, that doesn’t mean we don’t respect the classics. After all, there’s a reason that certain fonts become iconic, and remain in popular use for decades. So in this post, we bring together five classic typefaces designed by five famous graphic designers and explain the thinking behind them and why they work so well. 01. Geneva by Susan Kare Geneva is a realist sans-serif that offers a distinct alternative to HelveticaBorn in 1954, Susan Kare is an artist and graphic designer who created many of the interface elements for the Apple Macintosh in the 1980s, including the Happy Mac and the bomb symbol. Along the way, she created some of Apple’s most iconic fonts, including Chicago, Monaco and Geneva. A realist sans-serif, Geneva is essentially a redesigned version of Helvetica, hence the name (Helvetica is Latin for Switzerland, while Geneva is Switzerland's second-largest city). And it’s been hugely popular, most recently retunning to prominence when Facebook switched to Geneva from Helvetica in 2016. Unusually for neo-grotesques, the current version of Geneva includes a basic set of ligatures and the archaic long s and R rotunda (both descendants of traditions in medieval writing) as optional alternates. Charles Bigelow and Kris Holmes, who also worked on the typeface, explain in Notes on Apple 4 Fonts how Geneva offers a distinct alternative to Helvetica. “The semi-enclosed counters of letters like ‘a’, ‘c’, ‘e’,and ‘s’ are more open,” they write. “The terminals do not enclose the internal spaces as much as in other Grotesques. "Even though the terminals end with a horizontal cut-off, there is more breathing room for the internal white space. This keeps the counters open and the terminals from visually joining at small sizes, which allows for better differentiation of the letterforms.” 02. Exocet by Jonathan Barnbrook Exocet cleverly combines modern and antiquated formsBorn in 1966, Jonathan Barnbrook is a British graphic designer and film-maker who’s known for designing David Bowie’s 21st century album covers, as well as working with Damien Hirst. Currently, he runs his own studio Barnbrook Design, which he founded in 1990. He’s also a font designer and has released a number of typefaces with provocative titles, such as Bastard, Exocet, False Idol, Infidel, Moron, Newspeak, Olympukes, Sarcastic and Shock & Awe. Designed in 1991, Exocet is inspired by incised Greek and Roman letter carvings, with geometric shapes used for the main construction. For example, its stylised Q is based on qoppa, an ancient form of Q, while the O with a cross is an early form of theta. An all-capital font, but with different capital glyphs for both lowercase and capital letters, Exocet’s combination of modern and antiquated forms have ensured its continuing popularity. It’s been used on a wide variety of products, from films such as Demolition Man and Star Trek: Nemesis, to Goth album covers, to videogames such as Diablo, as well as more genteel uses such as Tazo tea packaging. 03. Glaser Stencil by Milton Glaser Glaser Stencil evokes Modernist proportion and Manhattan self-assuranceBorn in 1929, Milton Glaser is one of history’s most celebrated graphic designers. He's best known for the I ❤ NY logo, the psychedelic Bob Dylan poster and the Brooklyn Brewery logo. His work has been exhibited worldwide and won numerous awards, including the National Medal of the Arts from President Obama in 2009. He co-founded Push Pin Studios in 1954 and co-founded New York Magazine in 1968. Glaser wrote in 1973 that he was “not a type designer,” and that his typefaces were only the product of graphic ideas applied to letterforms. Despite this, his heavily stylised, three-dimensional typefaces have remained influential and popular to this day. Glaser Stencil was created in 1970, based on type that had originally appeared on a Carnegie Hall poster he designed in 1967. This geometric stencil font instantly summons a feeling of both Modernist proportion and mid-century New York self-assurance. An all-caps font, the letterforms echo some of the most popular sans serifs of the time, such as Futura and ITC Avant Garde Gothic. A great choice for large, attention-grabbing headlines, Glaser Stencil’s bold weight was digitalised in the computer age, while the forgotten lighter weights have recently been brought back to life by Face37. 04. FF Meta by Erik Spiekermann FF Meta is a beautifully legible font by design guru Erik SpiekermannBorn in 1947, Erik Spiekermann is a multi award-winning designer and author. He co-founded MetaDesign, now Germany’s largest design firm, which has offices in Berlin, London and San Francisco. In 1988 he started FontShop, a company for the production and distribution of digital fonts. A hugely influential voice on design matters, today Spiekermann sits on the board of the German Design Council, is an honorary professor at the University of the Arts Bremen and is also on the supervisory board of Edenspiekermann, which has offices in Berlin, Amsterdam, London, Stuttgart & San Francisco. He was the first designer to be elected into the Hall of Fame by the European Design Awards for Communication Design. FF Meta is a humanist sans-serif designed in 1991. Based on an unused commission for the West German Post Office in 1985, Spiekermann developed it to be a "complete antithesis of Helvetica", which he found "boring and bland". Features including a large x-height, open apertures and an “l” with a tail to distinguish it from a ‘1’ or ‘I’ help to make it super-legible. Consequently, FF Meta is today used extensively across the world, from product labelling to signage. 05. Avenir by Adrian Frutiger The late type designer Adrian Frutiger considered Avenir his best workAdrian Frutiger (1928-2015) was a hugely influential Swiss typeface designer and author whose commissions included creating the in-house typeface for BP plus logotypes, signage systems and maps for clients including Air France, IBM and the Swiss Post Office. Frutiger won awards including the Chevalier de l’Order des Arts et Lettres, the Gutenburg Prize of the city of Mainz and the 1986 Type Medal of the Type Directors Club of New York. His most famous creations, Univers, Frutiger and Avenir, spanned the three main genres of sans-serifs: neo-grotesque, humanist and geometric. Avenir was a late-in-life design by Frutiger, who considered it his best work. Originally released in 1988, it reinterprets the rigid geometric sans serif designs of the early 20th century in a way that adds elements of organic humanism. With vertical strokes that are thicker than the horizontals, an ‘O’ that’s less than a perfect circle, and shortened ascenders, it’s a beautifully legible font that works well for both text and headlines. Famous examples of Avenir abound, including its use by Samsung Galaxy, Walt Disney Parks, the Eurovision Song Contest and Apple Maps. View the full article
  23. Do you ever use emails to communicate with your clients, send documents and action multiple to-do lists and find this difficult? Whether you are working on a small or large scale project, instituting a team management software will help you become successful. Using a project management tool will help better communicate with your team and keep your clients informed. Having all your tasks laid out and assigned to the correct person will allow you to stay organised and ensure tasks are completed on time. With a huge variety of project management applications available, we'll spotlight on the 10 best ones in the market. 01. Basecamp Basecamp is considered the leading project management and collaboration tool availableBasecamp is the grandaddy of project management apps. Basecamp is considered the leading project management tool around. It boost a simple and easy to use interface to collaborate with your team and client. It allows you to create multiple projects and setup discussions, write to-do lists, manage files, create and share documents, and organise dates for scheduling. It is fully responsive so you can manage your projects and check statues on your mobile device on the go. Basecamp’s basic plan starts at $20 a month. 02. Teamwork Projects Teamwork Projects is the ultimate productivity tool to manage projects with your teamTeamwork Projects is the ultimate productivity tool to manage projects with your team. Teamwork allows you to keep all your projects, tasks and files all in one place and easily collaborate with a team. Teamwork helps you to visualise the entire project through a marked calendar and gantt chart and setup reporting. Teamwork supports file management with Google Drive, Box.com and Dropbox. As well as integration with leading apps such as third party accounting software and customer support apps. Plans only start at $12 a month with unlimited users. 03. ActiveCollab ActiveCollab boost advance project management features including invoicing and tracking expensesActiveCollab recently released its new version 5.0. The new revamped app is now more powerful and focused project management tool. It offers team collaborating features, task management, time tracking and importing expenses. One of the biggest asset of ActiveCollab is it offers invoicing features. You are able to track payments and expenses and have invoices paid directly within ActiveCollab with PayPal, and other credit card payments. ActiveCollab cloud plans starts at $25 a month and they offer a self-hosted version if you want to run this application on your own web server. 04. Zoho Projects Zoho Projects allows you to plan, coordinate and management a project efficientlyZoho offers a wide range of business software including Projects. Zoho Projects is an proficient tool to project plan and project coordinator from start to finish. It boost all the features you need for project management with some advance features including reporting, integration with Google Apps and Dropbox, bug tracking, setup Wiki Pages to build a repository of information, forums and more. You can start Zoho Projects with a free plan and upgrade to a paid premium account starting at $20 a month. 05. Trello Use Trello to easily display and organise your to-do lists and discussions on a visual boardTrello isn’t your average project management tool, instead this app is a free visual way to to glance at the entire project with a single view. With Trello you can organise cards, these cards can be your thoughts, conversations and to-do lists and be placed on a board for everyone to collaborate on. Trello is absolutely free but also offers a gold package at $45 a year, which extends larger attachments, extra sticker packs, saved searches and more. 06. Jira Jira made specifically for software developers to track issues and bugs and proactively resolve themJira is specifically targeted for software development teams. Jira offers abilities to raise issues and bugs. Jira makes it real easy to track bugs and see which issues are still outstanding and how much time was spent on each task. Atlassian owners of Jira, also offer other products including Confluence a document collaboration tool, and HipChat a team chat and video and file sharing platform and other products. Which you may integrate with Jira seamlessly. Jira starts at $10 for for 10 users a month. 07. Asana Asana is the top work tracking and project management app for teamsAsana is the easiest way for teams to track their work so everyone knows who's doing what, by when. With tasks, projects, conversations and dashboards, Asana keeps your work organized, and teammates accountable so you can move work forward faster. Asana also lets you keep track of your work wherever you are with mobile apps for both iOS and Android. Asana is free to use for teams of up to 15. For more members and top features like custom fields, task dependencies, and advanced search, check out Asana Premium or Enterprise. 08. Podio Podio is a versatile platform for project managing, use as an intranet and CRM systemPodio is a ever growing tool to organise and communication tool for any business. Podio allows you to personalise this platform to fit your business needs. Besides being able to communicate with a team, setup task management, use as a file storage system, like a traditional project management app, Podio can be an internal intranet for all your colleagues and departments to interact. Podio can also be transformed into a CRM system. Podio plans start at $9 a month. 09. Freedcamp Organise and plan an event, project, or even a wedding using Freedcamp, all absolutely freeWhatever your project may be, either setting up an event, a web project or organising a wedding, Freedcamp helps you organise and plan effectively. Freedcamp has an organised dashboard to view the entire project at a glance. You can easily setup tasks, use sticky notes to visually setup tasks and organise them into the calendar. Freedcamp provides advance add-ons for high level business use including CRM, invoicing, issue tracking and setting up wiki pages. Freedcamp is free to start with and only add-ons are chargeable. 10. Wrike Work smarter with Wrike, by making sure you are always on track and have the available resourcesWrike is advance application to help you work smarter. By making sure you are always staying on track and ensure you have the adequate resources to finish on time and on budget. Setting up tasks, engage your team and integrate with your business tools including Google Apps, Microsoft Excel, Dropbox and many more is so easy with Wrike. You can even make your emails more productive by converting emails into tasks with a simple click of a button. Wrike is free for the first five users and paid professional plans start at $49 a month. Conclusion Make sure when you adopt a project management app it helps to improve your overall work efficiency and workflow. You don’t want to select a project management tool that ends up taking more time to mange than doing the actual job. View the full article
  24. The July Android Security Bulletin patches 11 critical remote-code execution bugs including one dubbed ‘Broadpwn’ that impacts both Android and iOS devices. View the full article
  25. One of the most common routes into graphic design is through a junior designer position. But what is a junior designer? What do they do every day? How much do they get paid, and how quickly can they progress? Our guide to becoming a junior designer brings you everything you need to know. It's no secret that a career in the creative industries is extremely competitive, but by mapping out a clear career path from the start, you can sharpen your focus and gain that all-important edge. 15 free resume templates01. What a junior designer job entails You're starting at the bottom, but working as a designer, not just making tea (Image: Sweaty Eskimo)A junior designer job is an entry-level position, generally aimed at creatives with between zero and three years of commercial design experience. At this level, you'll work closely under the supervision of more senior designers, who will provide mentoring as you learn the ropes in design conception and implementation. During your first few years you'll be assigned the smaller aspects of multiple projects. Depending on the company, you could find yourself doing anything from laying out pages and making colour corrections, to designing stationery and website banners, to sitting in on client meetings. 02. What a junior designer job doesn't entail Here's what a junior designer isn't: someone who solely pours the coffee, answers the telephone or runs errands. If you find yourself in this position, talk to your senior designer, map out your expectations and ask for new work. If the situation doesn't improve, it might be time to move on. 03. Do I need a degree? A degree isn't essential, although it does helpYou don't necessarily need a degree to become a junior designer – although the benefits of learning design theory and design thinking, plus the freedom to develop your own ideas outside of client briefs, shouldn't be underestimated. Bear in mind, too, that some job adverts will specify being educated to degree level. However, while a relevant degree will stand you in good stead when it comes to getting on the graphic design career ladder, it by no means guarantees you paid employment. Talent, experience and confidence will often triumph over a degree. "The most important things that Landor looks for in a candidate are talent and attitude," agrees Peter Knapp, an executive creative director at Landor Associates. "Spirit and raw ability are things that are preloaded." 04. Typical junior designer starting salary Starting salaries vary wildly depending on sector and geographical location. As a junior designer in the UK you can except to pocket anywhere between £20,000 and £25,000. According to Major Players' 2017 salary survey, the national UK average salary works out at £22,000. For those of you in the US, use this salary calculator to see what you can expect in your state. 05. What experience you need Craig Ward did "a string of terrifying placements" as a young designerRelevant work experience – and lots of it – will stand you head and shoulders above the competition, so it's good practice to have at least one placement or internship (and preferably more) on your resume when it comes to looking for your first junior designer position. "Fear put me into the industry in the second year of my degree," recalls award-winning designer and art director Craig Ward. "I did a string of terrifying placements, and when I graduated I was ready to make the most of my final placement, which became my first job." Placements and internships show that you have valuable real-world experience and, crucially, that you've started to translate your hard-won skills and knowledge of design theory into practice. The more you can chalk up, the better placed you'll be when applying for a job as a junior designer. 06. Specific skills you need You'll need skills in Adobe software such as InDesignAs well as a strong understanding of design and the processes required to do it, you’ll need to be good at problem-solving (you’ll be expected to come up with creative solutions) and pretty handy with programs like Photoshop, Illustrator and InDesign. Communication skills also rate highly. After all, being a brilliant designer isn't much use if you can't explain your decisions to clients. "You need to be hard working, passionate and reliable, as well as prepared to do the less desirable jobs," advises Ben Topliss, creative at LOVE, who quickly rose through the ranks after graduating. "Despite being the youngest member of the team, you should also be able to bring something new to the table; whether it's knowing a piece of software no-one else does, or an unhealthy obsession for obscure type foundries," he adds. 07. In-house or design agency? Some of the work created by Target's in-house design department called, er, InHouseAs a junior designer in a studio or agency, you'll be involved in strategy and creative problem-solving, producing graphic design, advertising or visual communication work for a wide range of different clients. The pros? Variety and creative stimulation. The cons? Burnout. Deadlines are final: miss one and you risk losing the client, which could have huge knock-on effects on job stability for studio members. As an in-house junior graphic designer at a large organisation like HSBC, Google or the government, you'll work as part of a team of designers who are responsible for the company's marketing and advertising material, website and so on. Pros here include stability, predictable working hours and potentially better pay. The cons? Working on a single brand for too long can limit your portfolio – particularly a risk for junior designers – and numb your creative juices. 08. How to progress Progression from junior designer to a middleweight position or senior designer is normally possible within around three to five years, after which the next step might be art director, creative director or a more managerial position with the studio or firm. "Work hard and build good relationships with as many people as you can," advises Topliss, adding that it's essential to develop both your reputation and book of contacts before you take the next step. "Aim as high as you can," concludes Martin Brown, creative director at Paul Bedford Ltd. "Try to work for people you revere and companies you respect. That first name makes such a difference for your second job." 09. What it's actually like to do the job Now a senior designer, Ben Topliss explains what it was like being a junior designerIn 2013, multi-disciplinary designer Ben Topliss had just started a new senior designer position at sports and fashion-wear retailer JD PLC that was created especially for him. We caught up with him to find out how he made the jump from junior designer to senior... Creative Bloq: Your first job out of uni was junior designer at an architectural practice called Prism. What did you study at uni, and how well did your course set you up for this role? Ben Topliss: I studied product design at university, with a minor in interactive design. I didn't realise until I'd signed up to study for the interactive modules that graphic and digital design were things I was really passionate about and wanted to do after graduating. The main thing I took from studying design at university was the process of design and problem-solving. I didn't do any placements or internships in agencies or studios, but I did as many jobs as I could get my hands on for local businesses, designing anything they'd let me including identities, branded stationery, websites, booklets, flyers and menus. Taking this also route taught me about the other side of design - dealing with clients, and managing my time and finances - which can be just as important as the actual work. CB: What was the job market like after you graduated? How tricky was it to get your first job as a junior designer? BT: It was a struggle to get a job after graduating. It's so competitive out there and it's hard to differentiate yourself, especially when competing against others with graphic design degrees. I wrote a lot of letters but didn't really get anywhere. I had a few interviews and finally got something in the September after graduating. It was great to finally get a job. CB: Why did you decide to work in-house as a junior designer, rather than in a design studio or agency? BT: Prism was a small design studio and I got to work on projects for clients including Sainsbury's, Cambridge University and Marks & Spencer. There were only four designers - two senior and two junior - so I got to work on some large projects straight away, as everyone had to get stuck in. Ben is currently working at TBWACB: Talk us through a typical day what were your responsibilities? BT: As it was only a really small agency I'd have to do plenty of admin-type jobs like order the stationery, be the IT guy and make tea for everyone. But I'd also get to head out to client meetings and take ownership of projects, which was good as you might not necessarily get that level of trust working somewhere larger. CB: What was the best part of the job? BT: Actually doing work and getting paid for something I wanted to do was great. It wasn't groundbreaking stuff by any stretch of the imagination, but I was working in the industry I wanted to be in and gaining experience all the time. To me then, that was amazing. CB: How long did you work in this position before taking the next step in your career, and what did it take to move up the ladder? BT: I spent a year at Prism, and another year in my next job - both in small teams so I did get to take control of a lot of projects, but I maybe missed the guidance I would have got from larger organisations. Stepping up to the next level in a much larger agency was fun: suddenly I was working with a large group of really talented creatives. I certainly had a feeling that I needed to up my game. That's how you improve though. You need to get out of your comfort zone, push yourself to be better and learn from those around you. CB: How long did it take you to get to a senior designer position? BT: I graduated about seven years ago, with the last three of those working at TBWA. There I had the opportunity to learn from lots of talented people and gain some good experience working on some great projects, big and small, for clients like Manchester United, EA Games and BP. CB: What do you love most about your job now? BT: Getting to work with talented and inspiring people. I've got a busy couple of months coming up, with the launch of at least two iOS apps and a couple of site redesigns on the horizon. CB: What advice would you give a junior designer for becoming a senior designer? BT: Work hard, ask questions and soak up as much as you can from more the experienced people you are working with, whatever their job role. Do the jobs no-one else wants to do - make yourself indispensable. Also, it pays to be nice. The industry is smaller than you think - you never know when you'll come back into contact with someone you used to work with, met at an industry event or even slated on Twitter. Further reading: How to become a creative director How to get a promotion Create the perfect design resumé 15 free resume templates 30 brilliantly creative resumés Tips for design interview success View the full article
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